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Chrkeller said:
curl-6 said:

I played Forza Horizon 1 on 360 at 30fps and never found it to be a problem, as it was basically a locked 30fps with good use of motion blur.

I never really understood this argument.  I mean, we used to play games at 240p on the N64 and it was fine.. back then.  But today it isnt acceptable. 

Forza was 14 years ago..   

I would say resolution is different from FPS for a few reasons. Amongst which is that we used to play 240p on CTR TVs (often no bigger than 30") which is a huge difference compared to 240p on an LCD flatscreen

But its funny because Zelda was a 20fps experience on N64 and I recall correctly FFVII was 20fps during combat. Now would I go back to that? Nope! But similar to resolution I think there is a floor of sorts where 30fps will always be coherent for most experiences. Just the same way that 1080p will always be a decent image at most viewing distances.

Regarding 20fps though I will say frame rates have intrinsic qualities. So there was a slight pupeteer/stop motion feel to PS1 FF combat which I quite enjoyed. As you didn't manually control the camera, there was always a clear focus and background panning wasn't really an issue.





Last edited by Otter - on 20 April 2026