Otter said:
IcaroRibeiro said:
I don't play racing games so I can't really say
Is there any example with action games? |
I feel if it doesn't register then probably it feels smooth/natural to your eyes, even if racing is not normally your genre. I don't want people to over analyse it, really I was just trying to see whether the actual 30fps cap of the footage is "visually" a low quality experience for people.
Here's an action adventure alternative though |
I've been playing Assassin's Creed: Shadows on PS5 lately, and it felt very rough for the first few sessions due to its low framerate. I think it's quite stable, but it felt very rough and I still don't think 30 FPS in that game feels nice even after getting used to it. The difference in visual quality between quality mode and performance mode is also large enough that I just bit the bullet with framerate instead of opting for a higher framerate. Of course this is coming from Astro Bot and Ghost of Yotei (performance mode) before that, but I have little doubt it would feel rough even coming from some other 30 FPS game.
I think the first time I really noticed the low framerate of a game was Metal Gear Solid 3 on PS2; it just felt significantly worse than Metal Gear Solid 2, and I knew very quickly it must be 30 FPS. I had knowledge of framerate in general due to PC gaming, but I hadn't paid attention to it on consoles before.