| Pajderman said: I do not think I'm capable to watch a clip and determine what fps it run as. But Side by side I always prefer the higher frame rate even if it is at the expense of a resolution level or things like ray tracing. |
Side by side comparisons always expose the fps difference for me but in reality you don't play different frame rates side by side. If I toggle from 30 to 60, 60 looks artificially sped up before normalising to my eyes. If I then go back to 30, 30 then looks really jittery for a good 30-60seconds before normalising.
I actually think this is one of things I've come to dislike about modern day console toggles/options and one of the reasons why people never had issue with 30fps during the PS4 era. A game starting up in a decided singular mode prevents there from being a direct/immediate comparison and so most don't notice and just see the games fps as natural to whatever experience its offering.
I try to approach it by gauging what things I will benefit from across my whole experience, knowing that my eyes themselves will adjust to any frame rate. Certain things like FSR fizzle, I never get used to and always feel like an eye sore. Games with no blur on camera panning can become a headache if the panning feels stuttery. Going above 1440p isn't really meaningful to my eyes but I do appreciate more world detail like foliage etc. I also like motion blur and often times games loose most of it at 60 unless the developer manually tunes it for that mode (most don't)







