I think it would be great if was structured like kid icarus uprising. Also a sequel to that would be amazing.
I think it would be great if was structured like kid icarus uprising. Also a sequel to that would be amazing.
I'm of two minds here. The more realistic hope would be a quality successor to Star Fox 64. By the sound of it we may see just that soon.
The other part of me wants to see a Star Fox game with the scale and budget of BOTW or TOTK. This would feature plenty of on foot gameplay in addition to all the vehicle stuff. Exploring the galaxy, spending time on the Great Fox with your crew, working on your ship and vehicles, getting into trouble at the local watering hole, taking on various jobs, a real space opera. Let Fox kick just as much ass as he does in Smash that he does in a cockpit. Obviously this would be much harder to pull off well and much less likely but a guy can dream.

| Leynos said: Play a hidden gem released in 2021 called Chorus stylized as Chorvs. That is exactly what I want from a new Starfox. You have open regions of space to explore but not too big. You have a story and mini side missions. Small Zelda like dungeons in your spaceship. The ship upgrades (given by story progression) are really cool. There is a demo out there but I think it takes place at the start of the game when you have a junk ship rather than the cool ship you get after that. I am just talking Gameplay not the story of that game. Go play Chorus. It's great. |
You might have just sold me on this game...it's 90% off on Steam right now. Might pick it up today!
Anyway I agree Star Fox should evolve, but in a good way haha as most people haven't liked the attempts at Star Fox since SF64. But that in no way means Nintendo should just go back to SF64 formula, that game is 30 years old and while certainly a good game it wasn't mindblowingly great or anything, I think people hype it up too much just because Nintendo always kinda failed to make a better SF game after that. Honestly the thing I remember most about SF64 is beating it the day I got it and I was like wtf really, that was the first game I'd ever beat the day I got it, meaning it was a short easy game, fun though for sure.
I'd say Nintendo should stick to just arwing combat, no other vehicles, and do a mix of on-rails and open flight but with the open flight in restricted levels to keep the combat intense, so you can't just roam around empty areas. It's Nintendo so I wouldn't expect much of a story, but at least make the game much longer than SF64 lol.
Anyway, I think I'll be playing Chorvs instead haha


| Slownenberg said: You might have just sold me on this game...it's 90% off on Steam right now. Might pick it up today! |
Woah! How did I not see this yesterday? Just purchased. Only $2USD is an easy impulse buy lol.
I'll take anything. I love the characters and world. Classic on rails? Lets do it! Adventures style? Yes please. Heck, do one that plays like Starlink and I'm there day one.
1doesnotsimply


A banger soundtrack is a must, the SNES and N64 games had fantastic music that really amped up the feeling of it being an epic space opera.


| curl-6 said: A banger soundtrack is a must, the SNES and N64 games had fantastic music that really amped up the feeling of it being an epic space opera. |
I'd argue Adventures,Assault and Zero also have great OSTs. Assault might have the best Star Wolf theme.

| pikashoe said: I think it would be great if was structured like kid icarus uprising. Also a sequel to that would be amazing. |
As long as it has better controls and lets you beat Viridi within inches of her life.



Leynos said:
I'd argue Adventures,Assault and Zero also have great OSTs. Assault might have the best Star Wolf theme. |
It's honestly been so many years since I played them that I barely remember those scores.
Checking them out though they are good; my issue with those games was more clunky gameplay design.