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Forums - Gaming Discussion - This trend needs to end

SKMBlake said:

A Game Freak game. Nintendo holds 33% of the Pokémon IP from a joint venture agreement which have - I suppose - a clause saying that main games being tied to Nintendo consoles.

When Pokémon Go released and become a huge success, Nintendo's market value went up, pushing them to publish a declaration saying they only have a minority stake in the Pokémon company.

And the main Game Freak dev for Pokémon games wasn't really a fan of the Switch at first and wanted to see if it would be a success before releasing games on it. Hence Ultra Sun and Ultra Moon late 2017 on the 3DS and then a remake of Pokémon Yellow late 2018 before jumping on the Switch wagon

Three companies share/own the IP, and if Nintendo has 33% , likely the other two (Creatures Inc and GameFreak) have the same percentage.

Regardless, to call it a Game Freak IP and still say its not a Nintendo IP sounds weird since the official box art states Nintendo owns the trademark and the game is a Nintendo/GameFreak/Creatures inc title.

So technically, you are right but I'm right as well in calling it a Nintendo title. If someone says its a Creatures Inc title, they would be right too.





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I remember asking former Sega of America chief Tom Kalinske about this, and he laughed and said something like, "If a game had that amount of bugs, we wouldn't have let it out the door." So clearly, attitudes have changed since those days. Maybe it's because we all put up with it and buy them anyway? Who knows.



OdinHades said:

I agree, but the solution is simple: Don't buy AAA games. Focus on Indie games and Nintendo.

That's what I'm doing and I'm enjoying gaming quite a bit these days. Plus I saved myself 500 bucks because I don't need a PlayStation in this gen. Switch and Steam Deck are perfectly fine to play all the games that are actually worth my time.

AAA is dead, just deal with that and you can enjoy gaming.

That's not a solution. I want AAA games with high production value, whereas indie is meh to me, barring some exceptions. And Nintendo doesn't have games that I want.

At least part of the solution is to stop preordering. It's the stupidest thing in the world. Don't give them your money until you see the final product, that's the only way they will learn.



AAA Gaming is alive, it's just not where most people think it is. A true AAA game is not just fancy visuals, it's the full package.
And I think this thread is spot on. In my opinion, games which release like buggy messes should not be given the courtesy of being called AAA.

I am sure these compagnies have QA teams stacked with people, but for money reasons they go with the release anyway.

The real problem with the industry at the moment is putting money first and disrespecting the gamers. If you think about it, it is the same root problem for  microtransactions and non-risky rehashes. Different gamer-disrespecting issues, same root problem.

It's time gamers wake up and start putting these executives in their place. But the community is not united enough yet.



I agree with the OP wholeheartedly.

I also think a big contributing factor to this problem is FOMO. There were plenty of warning signs that Cyberpunk 2077 was going to be a buggy mess, and yet it sold 13 million copies in its first week. This is the normal cycle for big budget releases. First there is the marketing hype train, and then people buy the game at launch because of FOMO. Then a few months later you can get the game at a fraction of launch price. Yet people want to get the game when everyone on the internet is talking about it. And so the cycle continues....



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FOMO.



Most of those games are from publicly traded companies with executives that have to answer to stock holders and maximize profits. Also let’s not pretend that Nintendo has never released a game with issues. They are in a unique position that they were able to basically spend a year polishing a finished Zelda title. Other companies just don’t have that luxury.

Of course, even other companies that do have that luxury still fuck it up sometimes. See: Redfall.



OdinHades said:

I agree, but the solution is simple: Don't buy AAA games. Focus on Indie games and Nintendo.

That's what I'm doing and I'm enjoying gaming quite a bit these days. Plus I saved myself 500 bucks because I don't need a PlayStation in this gen. Switch and Steam Deck are perfectly fine to play all the games that are actually worth my time.

AAA is dead, just deal with that and you can enjoy gaming.

Didn't Nintendo release Pokemon filled with bugs last holiday? Granted, you could attribute that to Game Freak, but you would think Nintendo would have higher quality control for one of their premiere franchises. 



I feel like a lot of that is just recency bias. Games and ports of games have been released in a broken state since forever. Back then they'd just be called bad games but now there are patches to attempt to fix them.

Have more games been rushed into the market counting on the possibility of day-one patches? That I don't know... you'd need an observational study to make any assessments on the matter and even then there'd be no proof the games would be delayed instead of launching anyway.



 

 

 

 

 

Nah, I trust my judgement. I'll buy games at launch if they interest me enough, few have in recent years though. Haven't bought a single game at launch so far this year. Well, I bought the Steam port of Persona 3 when it released, but that wasn't exactly a new launch. Can't really think of a single game that I'll 100% buy at launch in the near future either. Realistically the only possibility in the next year is Starfield, but I'm not really that into Bethesday, so I'd only get it day 1 if I end up incredibly bored and desperate for something new when it releases. So, probably not going to happen.