Biggerboat1 said:
I feel like the timing was all wrong for a remastered metroid prime. The switch's old mobile hardware is hardly the best place to get pulses pounding with a visual overhaul. To me it'd have been much better served being launched early on in the system's life when there was some genuine excitement & curiosity about what the hardware could do, or hold out for switch 2, when again the system's capabilities will be most novel. |
Eh, I mean I don't think its graphics that get people excited for Metroid. And no matter what time of the life cycle it is on any Nintendo hybrid system, its still gonna be a handheld system and therefore much less powerful than the current consoles. So at no point is any Nintendo game going to be pushing cutting edge graphics. Like if MP4 is delayed to be a launch game for Switch 2, for example, it'll have great graphics sure, but it's not gonna be console-level graphics, it'll have the level of graphics that console owners have had for a decade. Nobody is buying Switch and Switch games to get pulses pounding with visuals, even though plenty of games (like Prime Remastered) look fantastic on Switch, you're always gonna go console if you want to be blown away by visuals.
This is just the best a fully remastered 20 year old Prime could do. 120+ million user base and it could only have a month and a half launch total of just over a million. It may have helped if Nintendo promoted it and marketed it instead of just announcing it the day of the release like its some small indie game, even though it was cool to be able to play the game the day it was announced it probably isn't ideal for marketing and sales.
Metroid just frankly isn't that popular, unfortunately.