Mar1217 said:
Kneetos said:
Wouldn't it make more sense to then make the game for switch and port up to playstation/pc and have everything release at the same time? Playstation owners don't seem to care about switch ports to playstation from what I've seen, and just want to play the games on their system.
Or maybe delay the game for 6 months, Japanese games are doing better on switch then their playstation equivalent more now then ever, even if it's just the switch brute forcing higher sales because of the shear amount of console sales, but because of that the switch games sales should offset any extra development times, rather then releasing the game late and having maybe 1/3 of the total sales it could have had |
Case in point, Dragon Quest XI S on PS4, Xbone, etc ... Was an upgrade of the previously build Switch version. So it is more than a feasible avenue for devs when you've got engines that are common between these platforms. |
It was a certainly interesting strategy from SE.
Development start- 2013
3DS and PS4- July 2017- ~4 years development
S version for Switch- September 2019 ~2 years development
for PS4,PC and XB1- December 2020 ~1 year development
SE specifically detailed issues with the Switch version and decided it was best to release the PS4 and PC version when it was ready, instead of delaying them for a simultaneous launch with the Switch. Sound familiar?