| Farsala said: Eiyuden Chronicles is one example. Talking about rewriting entire code and basically making a 2nd game. |
Yeah but it's a terrible example.
You have tools for easily port a game to another system, especially with popular engines (Unity or Unreal for eg, but same applies for Snowdrop from Ubisoft).
It is pretty common to have a Switch release on the same day as the other platforms, it's starting to get weirder and weirder when the Switch release is delayed.







