By using this site, you agree to our Privacy Policy and our Terms of Use. Close
curl-6 said:
Farsala said:

Like I said, publishers want simultaneous releases most of the time. A worldwide simultaneous release on multiple platforms is ideal for sales. Delaying versions of the game that is already ready is often worth it, especially in Japan as you say. Most prefer that strategy, but some like to release the game when it is ready.

It still sounds like an issue of building to PS spec first, which makes perfect sense for a AAA game but somewhat less so for a mid tier Japanese release, but I feel like we've come full circle now so probably best to agree to disagree. Good discussion though. :)

I just want people to realize that making a game for 2 systems like PS and Switch is no walk in the park. So people shouldn't flame the developers so much, they get enough flak as it is and often work thankless jobs. Of course we should always ask for more, but we should celebrate the amazing developers that bring the games to as many consoles as possible.