| Nuvendil said: The relationship with Nintendo does make it complicated. They are publishing the game, but presumably they split that with Platinum in some fashion. Well, Platinum and Sega. Because it isn't actually first pary, Nintendo is acting as publisher, they still have an outside partner in Platinum and Sega they have to split with. At least, that would be my understanding. But if Platinum is paid up front, then that means they basically don't "make" anything on Bayonetta, Nintendo just funds their development plus tosses in extra after sales. At any rate, Bayo 1 was a normal 3rd party release so my estimate there is probably still solid. Could be a bit higher. If Bayonetta 2 sold that much, that does help. But the revenue still comes up way, way short. And everything else I said still stands. This is not some juggernaut money maker. And most of that revenue either got sunk into marketing and merchandise and reinvestment into the company (Bayo 1) or sliced up into multiple pieces to satisfy various partners (Bayo 2 (as well as all that other stuff, though Bayo 2 was more restrained)). Oh and that breakdown is based on simple percentages that are pretty standard and has never, to my knowledge, been disputed. My broader point was, the revenue is way short of 450, let alone the profit. And if you want to try and make estimates, use actual data. Don't just pull numbers out of thin air. I was doing a quick estimate with numbers from memory, you could do a more methodical one and get a more accurate picture. But that picture isn't going to look anything like nearly half a billion. |
Nintendo fully owns the rights to Bayonetta 2 and 3. Sega owns the rights to the characters and setting and who can use them and Bayonetta 1. Platinum is only the developer and likely sees very little profits outside of some bonuses for lead developers/executives. One of Kamiya's rules on his twitter is that you can't ask about Bayonetta because Platinum Games doesn't own the IP.
| Nuvendil said:
My broader point was, the revenue is way short of 450, let alone the profit. And if you want to try and make estimates, use actual data. Don't just pull numbers out of thin air. I was doing a quick estimate with numbers from memory, you could do a more methodical one and get a more accurate picture. But that picture isn't going to look anything like nearly half a billion. |
Right, it is pretty obvious that the franchise isn't worth half a billion. It still doesn't change her general point though. Nintendo's likely netting a profit in the tens of million on this title (potentially two-three times the cost of development.) They can afford a few extra thousand towards VA staff rather than that going into investor dividends. That the number doesn't add up to $450 million in revenue doesn't change that point.
Last edited by sc94597 - on 16 October 2022






