sc94597 said:
https://www.destructoid.com/platinum-games-to-self-publish-two-healthy-sized-games/ Speaking with GameInformer, Platinum’s head of development Atsushi Inaba has spoken of the balance the studio is trying to find between Indie-level productions and big-budget, big publisher titles. “We can’t put together a AAA, $10 million-plus game, because we just don’t have that sort of cash as an independent developer,” said Inaba. “However, we don’t plan to go the indies route with just a few people on a team making a game, so it’ll be somewhere in the middle, looking at probably about 20 people on the staff making the game, so that’ll still be a healthy (size)”. |
Honestly that can mean anything. He didn't specify Bayonetta, and he probs meant $10 million is the minimum for AAA from that statement. Bayonetta is action heavy, hack and slash genre. For reference God of War III, a similar hack and slash game that released on the PS3 a year after Bayonetta 1 costed $44 million to make. I highly doubt Bayonetta is a $10 million game but I have no decisive evidence either.
God of War budget
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