Yes, if that means the whole game on preferably faster storage (UHS-2 or better) with save games and patches saved on the cartridge itself, more than worth $90 to me.
Bigger cartridges would be nice as well. Compact flash was a nice size to handle, although you had to be careful with the pins in shallow connectors. But with 50 pins vs 9 connections on a SD card, imagine what kinda speeds you could get with a modern compact flash interface nowadays.
If games went up to $70-90 MSRP but it meant that every physical copy now contains the entire game and non-volatile memory that has space for save files and patches, thereby eliminating the need for the consumer to need an extra memory source and possibly have to constantly swap between SD cards, then I might be OK with it.
But only if the games still stayed at $60 MSRP in the digital storefront. Digital buyers shouldn't be punished, especially since they're the ones doing exactly what the publisher wants.