| Azzanation said: I dont agree. The X1 offered Haptic triggers and that controller is heavily used outside of the X1 eco system. Sure the Dualsense will offer a more refined version of it considered its almost a decade newer. However giving credit for its implementations should go to the X1 controller, back when people acted like they didn't care for active triggers to now it means everything in games. Switch offered HD Rumble years before the Dualsense which is the exact same thing. And considering the popularity of the Switch, again credit should be given to Nintendo's implementation. |
People didn't care about haptic triggers on the Xbox controller because it didn't push the medium forward like adaptive triggers or haptic feedback. Similar to the touchpad on the Dualshock 4 controller that no one cares to mention. That's why reviewers consistently praise good Dualsense implementation. How many reviews praise haptic triggers on Xbox controllers or HD rumble on the Switch? Or how about third party developers supporting those features compared to the Dualsense? That's not something you can gloss over if you want to discuss who popularized/modernized implementation of these features.
Regardless of these "similar" features, Sony should get the bulk of credit for moving the current controller forward, since the Dualsense has both features that are much more refined, and it has strong third party support unlike HD rumble or haptic triggers. Its not one or the other when it comes to the Dualsense. Its the complete package that set a new standard for more immersive gaming that will have the industry following suit.









