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PotentHerbs said:

I wouldn't put the praise the Joycons received on the same level as the Dualsense. Keep in mind the haptic feedback, adaptive triggers, and 3D audio, have been positively regarded for their implementation in multiple reviews, while HD Rumble is the only aspect of the Joycons that would be praised. There is a lot more to take away with the Dualsense, either as a critic or a consumer, when it comes to experiencing the functionality of each controller. When both controller features are implemented well, the Dualsense is the better showcase, as it pushes the more immersive experience. This in turn leaves a better impression on the mass audience and reinforces the idea that Sony revolutionized modern controllers in pop culture. 

I say Sony gets the credit on this for offering the full package. Saying the Dualsense improves on the format is underselling it. The Dualsense has essentially laid the blueprint for more immersive controllers that don't deviate from traditional game design. Most importantly, it enhances the way to play games without feeling "gimmicky" or forced, a criticism that was levied against the Dualshock's touchpad, and a concern that many had prior to the launch of the PS5. It has strong third party support and functionality within different genres like NBA2K, COD, or GT7, creating a more flexible and distinct feel to each game that is unrivaled by the Joycon. 

I think giving Sony the credit for implementing advanced haptic feedback because the Dualsense and PS5 has other features (adaptive triggers, Tempest) is misguided. That's tantamount to saying that the N64 shouldn't be praised for their analog controller because it didn't have a disk drive. 

But I don't think we are going to agree here, so I'm going to leave it at that.