Zippy6 said:
45 is Command and Conquer? Dunno which one. 43 I cheated and googled to get it so I won't answer it yet. lol. |
Correct on 45. It's the first Command & Conquer.
Zippy6 said:
45 is Command and Conquer? Dunno which one. 43 I cheated and googled to get it so I won't answer it yet. lol. |
Correct on 45. It's the first Command & Conquer.
Darashiva said: #43: |
The 40 and 60 add to 100, so maybe this is about the Wonderful 101 eventually?
More hints:
#48: Real 3D has six degrees of freedom. Autonomous robots are useful - until they rebel. Guessed by Machina
#47: Turn based battles with knights, mages, thieves, elves or merfolk. The game is in continuous development since 2005 and by now has 17 official campaigns (and lots of usermade ones). Fight as the Heir to the Throne, in a Tale of two Brothers or find The Hammer of Thursagan. This open source game can be downloaded without any cost.
#46: A Nintendo console also getting this iconic game - but it is a complete new game. The name of this game from the 90s includes a part of the name of the console. Shoot monsters from Hell. I messed up the hint a little and was kinda misleading, but Kakadu18 found it out anyways.
#45: After you seemingly died in your sleep, you find that you can return to your own world through a mirror after first finding the sun, moon and the stars. Darashiva used the chance for the easy score.
#44: Sally tries to find Emily in this Nightmare.
Mnementh said: More hints: #47: Turn based battles with knights, mages, thieves, elves or merfolk. The game is in continuous development since 2005 and by now has 17 official campaigns (and lots of usermade ones). Fight as the Heir to the Throne, in a Tale of two Brothers or find The Hammer of Thursagan. This open source game can be downloaded without any cost. |
Brought to mind Neverwinter Nights, but that's not open-source. Definitely seems like this is a DnD type game with the user campaigns etc. No idea though!
Zippy6 said:
Brought to mind Neverwinter Nights, but that's not open-source. Definitely seems like this is a DnD type game with the user campaigns etc. No idea though! |
It isn't derived from D&D, but indeed a magic-infused fantasy game.
Mnementh said:
The 40 and 60 add to 100, so maybe this is about the Wonderful 101 eventually? |
No, not quite.
Kakadu18 said:
There are quite a few games that sold more than Super Mario Bros. |
True, though it depends on what he means with this. I’m banking on him meaning the second game on the game per platform ranking here on VGC.
Well I just realised I completely forgot 2 of my favourite games of all time, might have to edit that list..... >.>
Edit: NVM they're both on my list... don't remember putting them in guess I'm blonde for the day.
#48 | Descent |
---|---|
guessed by | Machina |
platform | DOS |
release year | 1995 |
developer/publisher | Parallax Software/Interplay |
genre | first person shooter, space flight simulation |
links | Wikipedia |
play in browser (archive.org) | |
past years | 2020: #41, 2019: #39, 2018: #49, 2017: #46 |
After Doom revolutionized the 3D games many games tried to push the envelope. Descent took a direction only few others took: a fully 3D-experience by setting it into space and allowing to move and turn in each direction. This was called six degrees of freedom.
This makes controlling a bit difficult, not because the controls are complicated, but because you have to get in a mindset of full movement freedom and the ability to keep track of your position. So the challenges aren't the enemy robots alone, finding the right path without getting lost is a challenge in itself. And extremely satisfying if you're able to pull it off.
This is demonstrated each level, as you have to find the exit after destroying the reactor which explodes after that. You have to reach the exit in time before the mine explodes and destroys you too. As navigating is a challenge, this meant I died quite a few times trying to find my way to the exit.
As you can go not only left and right, but also up and down, the level design can quite intricate. To support you, the game gives you a freely movable automap realized with wireframe models.
Other than the level-design and navigation challenge the game features more or less all that Doom had set as a precedent: destroy the enemies (in this case mining robot drones that were infected with a virus that made them rebel), finding keycards to open color-coded doors, collecting weapons, ammunition and items that float around. As an additional feature you can rescue the human staff, that is taken hostage by the robots, for extra points.
The story is simple. In the future (the year 2169) companies have started mining on different celestial objects in the solar system. For this many mining robots are used. A virus overtakes these robots, so that they rebel against their human owners. You are sent to end this danger.
To play it today, you can use Dosbox as usual to emulate DOS. That works well. If you don't own the game, you can as so often rely on GOG, where it already packaged into a Dosbox-emulation. Also you can play for free in the browser on archive.org, emulated in Javascript. As usual with this browser emulation, your performance may have issues, depending on your system and your browser. As I just saw, there is also a project called DXX-Rebirth, which provides a modern engine for the Descent game files. I haven't tried it yet, but seemingly it improves resolution and uses modern graphic card features.
As DXX Rebirth offers clearer visuals, I use a video from that project. The original game is the same, but with lower resolution.
https://www.youtube.com/watch?v=SJ8IqaxBR6I
Machina said:
44 - Sounds like a reference to Nightmare Before Christmas. So: The Nightmare Before Christmas: Oogie's Revenge or The Nightmare Before Christmas: The Pumpkin King. |
I didn't even knew that games for that movie existed. No, I mean something else.