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Forums - Sales Discussion - Famitsu sales: Week 29, 2021 - (July 12 - July 18)

SKMBlake said:
The_Liquid_Laser said:

But...but...digital is the future!

Don't tell me, I bought a PS5 DE before knowing that "discounted PS5 games" actually meant "full price games during PS4 era"

with pc, ps4 and switch my backlog yet too big. I will buy another console only 2024 or later.

( maybe Aya Neo or Steam deck, but for playing my Pc backlog in portable format only)



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Agente42 said:
SKMBlake said:

Don't tell me, I bought a PS5 DE before knowing that "discounted PS5 games" actually meant "full price games during PS4 era"

with pc, ps4 and switch my backlog yet too big. I will buy another console only 2024 or later.

( maybe Aya Neo or Steam deck, but for playing my Pc backlog in portable format only)

I didn't even wanted a PS5 in first place (my Switch is my main console, even for 3rd parties), I bought it because of the hype and the struggle to get one.

Btw: "trying to get a ps5" is the game of the year



"Quagmire, are you the type of guy who takes 'no' for an answer ?"
"My lawyer doesn't allow me to answer that question"

PSN ID: skmblake | Feel free to add me

Famitsu Top 50

  1. [NSW] Monster Hunter Rise (Capcom) - 2.289.813
  2. [NSW] Momotaro Dentetsu (Konami) – 1.036.834
  3. [NSW] Super Mario 3D World + Bowser's Fury - 811.687
  4. [NSW] Ring Fit Adventure – 607.097
  5. [NSW] Mario Kart 8 Deluxe – 462.070
  6. [NSW] Animal Crossing: New Horizons – 447.054
  7. [NSW] Minecraft (Microsoft) – 353.129
  8. [NSW] Super Smash Bros. Ultimate – 327.424
  9. [NSW] Story of Seasons: Pioneers of Olive Town (Marvelous) – 281.140
  10. [NSW] New Pokemon Snap (Pokemon Co.) - 259.052
  11. [NSW] Pokemon Sword / Shield + Expansion Pass (Pokemon Co.) - 251.529
  12. [NSW] Clubhouse Games: 51 Worldwide Classics - 227.956
  13. [NSW] Splatoon 2 - 212.593
  14. [NSW] Super Mario Party - 204.261
  15. [NSW] Miitopia - 194.179
  16. [PS4] Resident Evil Village (Capcom) - 191.983
  17. [NSW] Monster Hunter Stories 2 (Capcom) - 169.787 
  18. [NSW] Game Builder Garage - 168.387
  19. [NSW] The Legend of Zelda: Skyward Sword HD  - 159.089 / NEW
  20. [PS4] NieR Replicant (Square Enix) - 158.265
  21. [NSW] Mario Golf: Super Rush - 139.787
  22. [NSW] Bravely Default II (Square Enix) – 136.091
  23. [NSW] Rune Factory 5 (Marvelous) - 127.968
  24. [NSW] Baseball Spirits 2021 (Konami) - 127.308
  25. [NSW] The Legend of Zelda: Breath of the Wild - 111.386
  26. [NSW] Crayon Shin-Chan (Neos) - 107.319 / NEW
  27. [NSW] Super Mario 3D All-Stars - 104.782
  28. [NSW] Pikmin 3 Deluxe - 103.273
  29. [NSW] Fitness Boxing 2 (Imagineer) - 88.481
  30. [NSW] Dragon Quest XI S (Square Enix) - 81.702
  31. [NSW] New Super Mario Bros. U Deluxe - 80.508
  32. [NSW] Little Nightmares II (Bandai Namco) - 72.796
  33. [PS4] Samurai Warriors 5 (Koei Tecmo) - 72.727
  34. [NSW] Super Mario Maker 2 - 72.510
  35. [NSW] Super Mario Odyssey - 70.732
  36. [NSW] Human Fall Flat (Teyon Japan) - 68.533
  37. [NSW] Sakuna: Of Rice and Ruin (Marvelous) - 65.620
  38. [NSW] Hyrule Warriors: Age of Calamity (Koei Tecmo) - 62.119
  39. [NSW] Samurai Warriors 5 (Koei Tecmo) - 58.462
  40. [PS5] Resident Evil Village (Capcom) - 53.953
  41. [NSW] Luigi's Mansion 3 - 45.207
  42. [NSW] Fishing Spirits (Bandai Namco) - 44.958
  43. [NSW] Taiko no Tatsujin: Drum 'n' Fun! (Bandai Namco) - 42.507
  44. [NSW] Dr. Kawashima's Brain Training - 38.944
  45. [NSW] Minecraft Dungeons (Microsoft) - 38.147
  46. [NSW] Kirby Star Allies - 37.954
  47. [NSW] Puyo Puyo Tetris 2 (Sega) - 36.105
  48. [NSW] Family Trainer (Bandai Namco) - 35.273
  49. [PS4] Scarlet Nexus(Bandai Namco) - 31.665
  50. [PS4] Biomutant (THQ Nordic) - 30.292

NSW - 44

PS4 - 5

PS5 - 1

TOTAL: 11.000.438

TOTAL NSW: 10.461.553 (95.1%)

TOTAL PS4/PS5: 538.885 (4.9%)

Top 10 Publishers:

  1. Nintendo - 4.626.880 (42%)
  2. Capcom - 2.705.536 (24.6%)
  3. Konami - 1.164.142 (10.6%)
  4. Pokemon Co - 510.581 (4.6%)
  5. Marvelous - 474.728 (4.3%)
  6. Microsoft - 391.276 (3.5%)
  7. Square Enix - 376.058 (3.4%)
  8. Bandai Namco - 227.199 (2%)
  9. Koei Tecmo - 193.308 (1.8%)
  10. Neos - 107.319 ​(1%)

Neos joins the Top 10 Publishers, overtaking Imagineer

Next new games will knock off Biomutant & Scarlet Nexus from the chart, Ace Attorney Chronicles & NEO: The World Ends With You are the next games that might make the chart, although at the moment it's not certain if NEO:TWEWY might not actually make it based on early pre-orders and past Square Enix supply for Switch titles. If this happens the market share of the PS4/PS5 will drop below 4.5%.. 

The PS5 version of Resident Evil: Village is also in danger of exiting the chart by early September, meaning that by than the PlayStation market share within the Top 50 will be below 3.5%. September is the month where we will finally see some "major" exclusives which can help them reach over 4% again. 



The_Liquid_Laser said:
Otter said:

But we have to factor in what we're already seeing, which is the PS5 comfortably outselling PS4. Demand for it in international asian markets may be a big part of this, so the consoles may not literally be sitting in Japan but as far as famitsu numbers tell us, the PS5 is outselling the PS4 (ATM). Will be important to see when sales reflect demand and not just supply. 

What really needs to be factored in is scalpers.  

I've come to the conclusion that 2020 created far more scalpers than we've ever seen before (and worldwide too, not just Japan).  We had this perfect storm where brick and mortar retailers had to close while demand for video games was skyrocketing.  Also a lot of people were unable to work.  That was the perfect climate to create scalpers. 

Last year, the Switch would have had shortages even without scalpers, but I do think scalpers made it a lot worse.  This year, I think the PS5 is in the same situation.  There would be some shortages anyway, but scalpers are making things a lot worse.  I expect next year the Switch OLED model will be the device to be heavily supply constrained.  Scalpers need to move on to the next hot device.  Then in 2023 there will hopefully be no hugely in demand hardware and a lot of these scalpers can die off.  Until then, I think we are going to see every shortage magnified as scalpers try to take advantage of any type of shortage or scarcity there might be.

I am worried this may become the norm from now on and that it will be impossible to get a Switch 2 for the first year or more of its life.

More needs to be done to stop preorder bots and other scalper tools.



Bet with Liquidlaser: I say PS5 and Xbox Series will sell more than 56 million combined by the end of 2023.

curl-6 said:
The_Liquid_Laser said:

What really needs to be factored in is scalpers.  

I've come to the conclusion that 2020 created far more scalpers than we've ever seen before (and worldwide too, not just Japan).  We had this perfect storm where brick and mortar retailers had to close while demand for video games was skyrocketing.  Also a lot of people were unable to work.  That was the perfect climate to create scalpers. 

Last year, the Switch would have had shortages even without scalpers, but I do think scalpers made it a lot worse.  This year, I think the PS5 is in the same situation.  There would be some shortages anyway, but scalpers are making things a lot worse.  I expect next year the Switch OLED model will be the device to be heavily supply constrained.  Scalpers need to move on to the next hot device.  Then in 2023 there will hopefully be no hugely in demand hardware and a lot of these scalpers can die off.  Until then, I think we are going to see every shortage magnified as scalpers try to take advantage of any type of shortage or scarcity there might be.

I am worried this may become the norm from now on and that it will be impossible to get a Switch 2 for the first year or more of its life.

More needs to be done to stop preorder bots and other scalper tools.

with AI it might be impossible to destinguish between real people and bots soon... as the FPS multiplayer scene is getting to know RN



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Famitsu Switch 3rd Parties 2017-2020 Top 20:

  1. Minecraft (Microsoft) - 1.702.921
  2. Momotaro Dentetsu (Konami) - 1.233.023
  3. Dragon Quest XI S (Square Enix) - 592.940
  4. Taiko no Tatsujin: Drum 'n' Fun! (Bandai Namco) - 554.560
  5. Fishing Spirits (Bandai Namco) - 544.467
  6. Monster Hunter Generations Ultimate (Capcom) - 379.611
  7. Mario & Sonic at the Olympic Games Tokyo 2020 (Sega) - 362.539
  8. Yo-kai Watch 4 (Level 5) - 358.356
  9. Hyrule Warriors: Age of Calamity (Koei Tecmo) - 304.963
  10. Dragon Quest Builders 2 (Square Enix) - 295.237
  11. Super Bomberman R (Konami) - 275.029
  12. eBaseball Powerful Pro Baseball 2020 (Konami) - 269.648
  13. Jikkyou Powerful Pro Baseball (Konami) - 225.614
  14. Octopath Traveler (Square Enix) - 193.780
  15. Disney Tsum Tsum Festival (Bandai Namco) - 185.990
  16. Dragon Ball: Xenoverse 2 (Bandai Namco) - 181.090
  17. Story of Seasons: Friends of Mineral Town (Marvelous) - 164.944
  18. Puyo Puyo Tetris S (Sega) - 154.573
  19. Super Dragon Ball Heroes: World Mission (Bandai Namco) - 145.720
  20. Fitness Boxing (Imagineer) - 141.889

TOTAL: 8.266.894

Famitsu Switch 3rd Parties 2021 Top 20:

  1. Monster Hunter Rise (Capcom) - 2.289.813
  2. Momotaro Dentetsu (Konami) - 1.036.834
  3. Minecraft (Microsoft) - 353.129
  4. Story of Seasons: Pioneers of Olive Town (Marvelous) – 281.140
  5. Monster Hunter Stories 2 (Capcom) - 169.787 
  6. Bravely Default II (Square Enix) – 136.091
  7. Rune Factory 5 (Marvelous) - 127.968
  8. Baseball Spirits 2021 (Konami) - 127.308
  9. Crayon Shin-Chan (Neos) - 107.319 / NEW
  10. Fitness Boxing 2 (Imagineer) - 88.481
  11. Dragon Quest XI S (Square Enix) - 81.702
  12. Little Nightmares II (Bandai Namco) - 72.796
  13. Human Fall Flat (Teyon Japan) - 68.533
  14. Sakuna: Of Rice and Ruin (Marvelous) - 65.620
  15. Hyrule Warriors: Age of Calamity (Koei Tecmo) - 62.119
  16. Samurai Warriors 5 (Koei Tecmo) - 58.462
  17. Fishing Spirits (Bandai Namco) - 44.958
  18. Taiko no Tatsujin: Drum 'n' Fun! (Bandai Namco) - 42.507
  19. Minecraft Dungeons (Microsoft) - 38.147
  20. Puyo Puyo Tetris 2 (Sega) - 36.105

TOTAL: 5.288.819

The gap between what Third Parties were able to achieve prior to 2021 and this year now shrinks to below 3 million

We have Yu-Gi-Oh, Ace Attorney Chronicles, Shin Megami Tensei V, Super Robot Wars 30, Kakarot, as games that should surpass 100K so far confirmed for the rest of the year,

Overall my expectations for the rest of the year are like this:

2.75M+ - Monster Hunter Rise(Capcom)

1.5M+ - Momotaro(Konami)

500K+ - Minecraft(Microsoft), Shin Megami Tensei V(Atlus), Yu-Gi-Oh(Konami)

400K+ - Olive Town(Marvelous)

300K+ - Monster Hunter Stories 2(Capcom), Crayon Shin-chan(Neos)

200K+ - Bravely Default II(Square Enix), Baseball Spirits(Konami)

150K+ - Rune Factory 5(Marvelous), Fitness Boxing 2(Imagineer), Dragon Quest XI S(Square Enix), Little Nightmares II(Bandai Namco), Human Fall Flat(Teyon Japan), Sakuna(Marvelous), Age of Calamity(Koei Tecmo)

100K+ - Ace Attorney Chronicles(Square Enix), Dragon Ball Z: Kakarot(Bandai Namco), Super Robot Wars 30(Bandai Namco), Samurai Warriors 5 (Koei Tecmo), Fishing Spirits(Bandai Namco), Taiko no Tatsujin: Drum 'n' Fun!(Bandai Namco), Puyo Puyo Tetris 2(Sega), Minecraft Dungeons(Microsoft)

If these predictions end up close to reality, we are looking at over 8.5 million software from Third Parties just within the Top 20 games this year. This is a massive amount of sales across many different publishers. It also doesn't take into account digital sales which for some titles are considerable.

Also it's not really taking into account what I believe are at least half a dozen titles yet to be revealed which will after September and might be able to leave a mark of the year. With TGS taking place at the end of September, I anticipate a direct that will reveal the release dates a few more titles for the fall from third parties. 

Capcom >3.15M

Konami >2.2M

Marvelous >700K

Microsoft >600K

Bandai Namco >550K

Atlus >500K

Square Enix >450K

Neos >300K

Koei Tecmo >250K



I hope No More Heroes 3 sells well. How much did the first two sell?



curl-6 said:
The_Liquid_Laser said:

What really needs to be factored in is scalpers.  

I've come to the conclusion that 2020 created far more scalpers than we've ever seen before (and worldwide too, not just Japan).  We had this perfect storm where brick and mortar retailers had to close while demand for video games was skyrocketing.  Also a lot of people were unable to work.  That was the perfect climate to create scalpers. 

Last year, the Switch would have had shortages even without scalpers, but I do think scalpers made it a lot worse.  This year, I think the PS5 is in the same situation.  There would be some shortages anyway, but scalpers are making things a lot worse.  I expect next year the Switch OLED model will be the device to be heavily supply constrained.  Scalpers need to move on to the next hot device.  Then in 2023 there will hopefully be no hugely in demand hardware and a lot of these scalpers can die off.  Until then, I think we are going to see every shortage magnified as scalpers try to take advantage of any type of shortage or scarcity there might be.

I am worried this may become the norm from now on and that it will be impossible to get a Switch 2 for the first year or more of its life.

More needs to be done to stop preorder bots and other scalper tools.

The simple solution is to buy from brick and mortar retailers.  Scalpers can buy from there too, but it's not nearly as easy for them as buying online.  If brick and mortar retailers diminish or go away, then we'll be especially susceptible to scalpers.

Last edited by The_Liquid_Laser - on 24 July 2021

The_Liquid_Laser said:
curl-6 said:

I am worried this may become the norm from now on and that it will be impossible to get a Switch 2 for the first year or more of its life.

More needs to be done to stop preorder bots and other scalper tools.

The simple solution is to buy from brick and mortar retailers.  Scalpers can buy from there too, but it's not nearly as easy for them as buying online.  If brick and mortar retailers diminish or go away, then we'll be especially susceptible to scalpers.

This is a very important point you're making that actually pretty much solves the problem altogether. I pre-ordered my beautiful white OLED Switch at Gamestop in person. Every highly anticipated Item should only be available for pre-order in person, or at least a big portion of it should be.



Around 52k left for Xbox Series to outsell the Xbox One in Japan.