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Forums - Nintendo Discussion - Report: Nintendo Denies OLED Profit and Any More Iterations

 

What do you think?

OLED overpriced and Switch Pro incoming 5 10.87%
 
OLED overpriced, no Switch Pro coming 14 30.43%
 
OLED fairly priced, Switch Pro incoming 6 13.04%
 
OLED fairly priced, no Switch Pro coming 12 26.09%
 
Can everyone shut up 7 15.22%
 
About Switch Pro 0 0%
 
And please look 0 0%
 
forward to 0 0%
 
Switch 2!!!!! 2 4.35%
 
Total:46
noshten said:

Fudging the truth when making financials statements can land you in hot water

This isn't a financial statement and was done by the PR department also it is vague and uses the term more profitable and rebuts it by saying this is not the case, that statement doesn't tell us anything about the  pricing one way or the other in regard to cost of manufacture, I mean the oled switch giving Nintendo a better return on the hardware doesn't automatically mean an improvement in Switch profitability .



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padib said:
IcaroRibeiro said:

I agree they aren't making 40 USD more profit from OLED, but to say this won't increase their profit margins is disingenuous

They are telling us point blank that it won't increase their profit margins, probably because those are the numbers of price versus cost.

Not sure why you would think it's disingenuous, what motivations and what numbers did you have in mind?

They may even be reducing their profit margins due to new costs of parts, manufacturing, distribution and marketing. All we know is that the profit margins won't be increasing versus the old model.

Also, it may be advantageous for them to announce an increased profit margin to investors, so I'm not sure what's disingenuous.

The fact is it's a PR statement not a financial statement and doesn't rule out the OLED switch being more profitable just that we won't see an increase in the Switches profitability and it could be linked to other factors like scale of manufacture uptake etc and since the wording is vague it may be linked with the switch's projected overall earnings.



Dulfite said:

https://www.gamesradar.com/nintendo-denies-another-switch-revision-is-being-planned/

So, looks like both the profit of $40 per OLED console (in addition to whatever they normally profit from Switch's being sold) is bogus. Also, great news for gamers like me that want Switch 2, as it looks like OLED is their final iteration of original Switch hardware! Or at least "at this time."

I am aware that "no plans for launching any other model at this time" doesn't necessarily mean they aren't developing another iteration and that they simply may not have planned out the launch date for it. I'm hopeful they don't release a Switch Pro, that way we can get a Switch 2 as early as possible (we will need it even more than a Pro if Valve succeeds at what they are trying to do and sales start to slow down). Hoping for 2023 Switch :)

Switch OLED $350

Custom Nvidia Tegra X1 SoC
4 core 4 thread ARM A57 CPU @ 1.0 GHz
0.16-0.24 TFLOPs (handheld) / 0.39 TFLOPs (docked) Nvidia Maxwell GPU (256 cores @ 307-768 MHz)
4 GB LPPDDR4 @ 25 GB/s
32/64 GB eMMC, + MicroSD card slot

7" 16x9 OLED 1280x720 @ 60 Hz (SDR)
USB-C, 3.5mm headphone jack, WiFi 5, Bluetooth 4.1
Dock - AC In (power), LAN, USB-A 2.0 x2, HDMI 1.4 Out
Max AV Out - 1080p 60 Hz, PCM 5.1


SteamDeck $400

Custom AMD SoC
4 core 8 thread AMD Zen2 CPU @ 2.4-3.5 GHz
1.02-1.64 TFLOPs AMD RDNA2 GPU (512 cores @ 1.0-1.6 GHz)
16 GB LPDDR5 (88 GB/s)
64 GB eMMC (Gen2x1)+ MicroSD card slot

7" 16x10 LCD 1280x800 @ 60 Hz (SDR)
USB-C, 3.5mm headphone jack, WiFi 5, Bluetooth 5.0
Dock* - USB-C (for power), USB-C (to SteamDeck), LAN, USB-A 3.1, USB-A 2.0 x2, HDMI 2.0 Out
Max AV Out - 2160p 120 Hz, PCM 7.1

50$ more (with the steamdeck) gets you:

x 4-7 ? cpu the CPU power

~7 times the GPU power

4 times the Ram size and ~4 times the memory bandwidth.

You can run switch games emulated, that run more smoothly than a switch does, with this thing.

How is it possible, the differnce is this big, if Nintendo isnt makeing a ton of profit on hardware unit sales?



JRPGfan said:

Switch OLED $350

Custom Nvidia Tegra X1 SoC
4 core 4 thread ARM A57 CPU @ 1.0 GHz
0.16-0.24 TFLOPs (handheld) / 0.39 TFLOPs (docked) Nvidia Maxwell GPU (256 cores @ 307-768 MHz)
4 GB LPPDDR4 @ 25 GB/s
32/64 GB eMMC, + MicroSD card slot

7" 16x9 OLED 1280x720 @ 60 Hz (SDR)
USB-C, 3.5mm headphone jack, WiFi 5, Bluetooth 4.1
Dock - AC In (power), LAN, USB-A 2.0 x2, HDMI 1.4 Out
Max AV Out - 1080p 60 Hz, PCM 5.1


SteamDeck $400

Custom AMD SoC
4 core 8 thread AMD Zen2 CPU @ 2.4-3.5 GHz
1.02-1.64 TFLOPs AMD RDNA2 GPU (512 cores @ 1.0-1.6 GHz)
16 GB LPDDR5 (88 GB/s)
64 GB eMMC (Gen2x1)+ MicroSD card slot

7" 16x10 LCD 1280x800 @ 60 Hz (SDR)
USB-C, 3.5mm headphone jack, WiFi 5, Bluetooth 5.0
Dock* - USB-C (for power), USB-C (to SteamDeck), LAN, USB-A 3.1, USB-A 2.0 x2, HDMI 2.0 Out
Max AV Out - 2160p 120 Hz, PCM 7.1

50$ plus *

You should wait and see how much they will charge for the Steam Dock.



@Twitter | Switch | Steam

You say tomato, I say tomato 

"¡Viva la Ñ!"

Absolutely overpriced. In my opinion, Nintendo is kidding its customers with this price -.-
Nintendo earns an incredible amount and even sells minigames and remasters for full price for months.
they invest little money in most games, as you can see in the last 2-3 years.

Switch Pro will be released at the end of 2023, I think (80%).



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archbrix said:
RolStoppable said:

Furukawa has repeatedly stated that the historical 5-6 year cycle isn't smart, that's why Nintendo is looking to give Switch a longer lifecycle than previous consoles, because when the market allows it, why shouldn't Nintendo follow that. So far their actions have backed up these words, be it pricing of the console itself or game announcements which in the past used to wind down from year 5 onwards, but that isn't the case this time around.

Whenever the situation allows it (meaning good hardware momentum), Nintendo times releases to maximize profitability. So your idea that games are supposed to release as soon as they are completed fails to take into account that Nintendo isn't selling only software. Likewise, it's easy to reschedule work on games that are currently in development, so in case there would already be games in development for a Switch successor, their production timeline would get stretched out or put on hold due to higher priority for Switch games in the nearer future.

The reason why selling only 10-15m Switch units in a year would still be fine is because the userbase would still be very active and buy a ton of games. There's much more profit to be made from software than from hardware, hence why rushing out a successor doesn't make sense. Aside from that, Switch's sales momentum is too good to fall to only 10-15m in 2023.

@bolded:  People really need to take note of this.  Super Mario Bros 3 released five years after the NES launched and went on to become the console's biggest selling stand-alone game of all time - by far.  Unlike with the Wii, Nintendo seems to be doing right by the Switch and its potential to keep selling tons of software by not rushing out a successor.  Still plenty of games to be made for the Switch; especially when the console will still be shipping close to 20m units in 2023 with all of the options Nintendo still has left to make sure that happens.

Nothing is stopping a Switch game released in its 5th year becoming its best selling title. There isn't this binary where either Zelda BOTW2 sells 30m or Nintendo Launches Switch 2 in 2023....End-of-life software tends to perform worse but end of Life software which is on 2 platforms have better legs. Both Zelda games to break sales records for the franchise have been cross-gen. Miles Morales has remained in the UK top 10 for most of the year thanks to being cross-gen and launching alongside a new platform. PS4 software like TLOU2/Ghost/FFVII, still had a great year in 2020 despite the launch of a new platform during the Holiday. 

People are forcing a 2023 release vs 2024 into a make or break thing, its simply not. If one year makes sense, the other can't be far off

Last edited by Otter - on 20 July 2021

As far as the profit margins, its very possible that they are increased costs at the initial launch of a new SKU that Nintendo are basing their calculations off.



Metallox said:
RolStoppable said:

Switch 2 in 2023 would be one of the dumbest things Nintendo could do. The ideal timing for a Switch successor is a launch during the fiscal year where the current Switch platform can be expected to fall below 10m units in shipments and that's not anytime soon.

That's a bit sad on one hand, man. No Nintendo console that is at least comparable to a PS4 until 2024-2025? Well, damn. 

I don't see any problem with this.



Legend11 correctly predicted that GTA IV (360+PS3) would outsell SSBB. I was wrong.

A Biased Review Reloaded / Open Your Eyes / Switch Shipments

A 2023 release date for the Switch 2 doesn't seem unreasonable to me. November 2023 would be six years and eight months after the Switch launched which is only somewhat less than a full seven years and that would give the Switch one of the longest life cycles among Nintendo consoles. Holiday 2024 could also happen and I wouldn't be surprised if they waited that long but I wouldn't be surprised by a holiday 2023 release date either.

Last edited by Norion - on 20 July 2021

Otter said:
archbrix said:

@bolded:  People really need to take note of this.  Super Mario Bros 3 released five years after the NES launched and went on to become the console's biggest selling stand-alone game of all time - by far.  Unlike with the Wii, Nintendo seems to be doing right by the Switch and its potential to keep selling tons of software by not rushing out a successor.  Still plenty of games to be made for the Switch; especially when the console will still be shipping close to 20m units in 2023 with all of the options Nintendo still has left to make sure that happens.

Nothing is stopping a Switch game released in its 5th year becoming its best selling title. There isn't this binary where either Zelda BOTW2 sells 30m or Nintendo Launches Switch 2 in 2023....End-of-life software tends to perform worse but end of Life software which is on 2 platforms have better legs. Both Zelda games to break sales records for the franchise have been cross-gen. Miles Morales has remained in the UK top 10 for most of the year thanks to being cross-gen and launching alongside a new platform. PS4 software like TLOU2/Ghost/FFVII, still had a great year in 2020 despite the launch of a new platform during the Holiday. 

People are forcing a 2023 release vs 2024 into a make or break thing, its simply not. If one year makes sense, the other can't be far off

Being cross gen didn't net Twilight Princess or Breath of the Wild their explosive sales though, being launch games for Nintendo's 2 best selling consoles did.  The reason they weren't Gamecube exclusive or Wii U exclusive were because the system they were designed for was flopping by the time they were ready for release.  If Majora's Mask and Skyward Sword had been held back to release cross gen on N64/Gamecube and Wii/Wii U, it wouldn't have made them suddenly sell 10-20 million copies, and it also wouldn't have suddenly made Gamecube or Wii U successful hardware.