SvennoJ said:
smroadkill15 said:
^Xbox is obviously not a real hero, they're a company like all the others. I'm using it as a figure of speech to point out that Xbox is doing quite a bit of consumer friendly moves that are being overlooked. I'm not sure how an optional service like Game Pass is taking control from a consumer. Everything on Game Pass can be bought separately, and until that day comes that it can't, then that argument is void. Constantly bringing up the Xbox One faults as an excuse to not trust them anymore is the same as only looking at the ps3/WiiU issues and nothing else. Get over it or don't, I don't really care. "They forced online gaming" lol. I guess offering a superior service and revolutionizing console online gaming is terrible. Online gaming was coming one way or the other, Xbox was just the 1st to make it big. Look at xbox live and PSN during the 6th and 7th gen. Xbox was superior in every which way and once Sony started charging for online they were able to catch up. You think people would prefer to have free PSN instead of what it is now? No way. Which one of their early X1 games were they pushing pay2win mechanics? Nothing comes to mind unless you are thinking of KI, which was not pay2win at all. You're conspiracy theory is just what it is or they wouldn't have dropped Gold from F2P and have free enhancements for all their games, plus 3rd party. Sony and even Nintendo(which they constantly get passes) do more to nickel and dime consumers or do shady moves than Xbox does right now, but lets ignore that part because Xbox was the bad guy last gen. |
I did not experience a superior online service on 360, in fact I cancelled Live Gold over the poor performance and all the trouble I had with it. 90% of the online matches I tried in Test Drive Unlimited resulted in incompatible NAT errors. The headset had a terrible echo and poor sound quality, I couldn't understand what most people were saying and stuff just kept echo'ing around. I bought another headset, same thing. It worked on XBox, no clue what happened on 360.
After I cancelled live gold I got into GT5 online, played it for many months without any issues. Same with Resistance 2 co-op. Always just worked. I never looked back to live Gold, MS lost me there. Also all the ads plastered over the new dashboard were a pita and when you had the 360 offline you got empty squares all over the UI. To me it was the inferior online experience.
Yes people would prefer free online. MS also tried to introduce paid online to PC, it did not work. They might try again when GP gets big, or simply add it into the cost of game pass at some point when they get enough people in the locked windows store ecosystem. |
So you're example of Xbox live not being as good was a 3rd party game and the headset? You didn't play Halo 3, Gears of war, Shadowrun, Forza? Halo 3 population numbers trounced any 1st party game on PSN, and Xbox was able to keep those services up with hardly any issues. Xbox live brought the feature of party chat, Cloud saves, made dedicated services a common place on consoles, and at least it included a headset. Shit, I would take the Xbox 360 mic over the Ps4 one Sony packed in with the console. PSN was subject to going offline more frequently, getting hacked, DDoSed, and was even hacked and brought offline for roughly a month or so. Nothing on that scale happened on Xbox live. Many 1st party games on the 360 are still online to this day. How many 1st party PSN games are still online?
Now adays both services are roughly the same. I do not recall MS trying to make paid online for PC, and if they did they clearly learned quickly it wasn't going to work, and there is no way in hell they would try this now. So you are trying to make a 'what if' statement with nothing to back it up? Okay...