I'm aware of that but it doesn't change the numbers. Sure since they weren't focusing on launching everywhere else at the time it was easier to allocate more stock to Japan, but its not like they couldn't have shipped 300k to Japan this time if they made that a priority. They just decided to focus their initial shipments elsewhere (probably mainly the US).
If we put in perspective, PS4 Japan 1st week would be 0, and would remain 0 for 3 months. So PS5 having over 100k for first week shows a lot more priority was given compared to gen 8.
Considering limited manufacturing capability for launch (because we know the launch numbers would be equivalent to several months of regular months, plus there is holiday) you won't setup your manufacturing capabilities for something that would be higher than the necessary for the months after launch. And even if you stockpile prior to launch, well that is another problem because if Sony instead of let's say 2.5M consoles wanted 5M consoles ready for launch so nowhere would be sold out on launch and started to produce 2 or 3 months earlier to achieve that, it would mean going from 1.25B in inventory to 2.5B and that is a lot of iddle money.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"