Binge time
#47 - Chrono Trigger - SNES
You are standing in a cliff, a fight between a frog and a wizard, as the wind howls, you prepare for a climatic duel, honestly adding anything else like an animated cutscene would rob how much cinematic perfection that sequence manages to achieve, and holds up to this day, I would know, just played the game this year.
A very straightforward and simple RPG but it excels in that simplicity, just about every set piece counts towards the main story, feeling like there is no real padding to it, even the few sidequests that exist in the game fill that purpose, now technically speaking there is no "grinding", but that is mostly down to the fact that every area has a very big amount of encounters, so you don't spend much time outside the main story fighting stuff, because you already fight an almost excessive amount through the story, should one decide to not skip any of the set fights.
Good game.
#46 - Iconoclasts - NS
Honestly one of gaming's best stories, accompanied by a serviceable gameplay loop in a Metroid style world, with awesome bosses and set pieces to hold it together, with a tinge of style that reminds me a lot of Treasure's best games.
Cool game.
#45 - Viewtiful Joe 2 - GC
If there is a Kamiya sequel that doesn't feel like there is any downside to it in terms of feeling as epic or most importantly, living up to the previous final boss, is Viewtiful Joe 2, is cleans up and adds some more bits to the VJ formula and still delivers a lot of creativity and cool set pieces, some arguably better than the original game.
Viewtiful game.
#44 - Garou Mark of the Wolves - NS/PC
Don't think I have much to add from last year to these games, tho Garou with rollback netcode is pretty cool now on PC.
#43 - The King of Fighters XIII - X360/PC
SNK baby.
#42 - Panel de Pon - SNES
I'm not too big on puzzle games, but if there is one I'll never get tired of is Panel de Pon, something that is infinitely replayable thanks to the Tetris style gameplay, just designed more around combos on the fly, and a very big competitive side, be it with friends or against the CPU on a high level, is a comfort game that I can pick up anytime and have the same amount of fun as I did back when I played the Pokemon version on the N64.
#41 - Yakuza 0 - PC
L E G E N D A R Y
#40 - Ghost Trick - DS
Another of those, best stories in videogames game, coupled with a very original gameplay system of item possession for puzzle solving, one of those I had to pull an all nighter by the end of it all because of how intriguing it was.