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Forums - Sony Discussion - TLOU2 is losing steam. Why?

I completely disagree about the leaks and hate compaigns impacting it sales though, which is why its openning was so big. I see the problem was weak word of mouth and the overall darkness not enticing people towards it. Its also a sequel that wasn't necessary.



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The game was surrounded by reasonable controversy. There ya go.



Bad word of mouth from the poor user reviews. People weren't very happy about you know who dying and other story decisions that were made in the game, and let their displeasure be known, which in turn scared off many potential buyers. The game is still successful of course, more than made back it's budget, but I don't see it achieving the same lifetime sales numbers as the first game, unless the inevitable PS5 port sells much better than the PS4 version did.



Burning Typhoon said:
kirby007 said:
once you have seen a story it's finished, see Game of Thrones

Every game that releases these days goes straight to twitch, and anyone can see the story of every game that comes out.  The game still sold millions in it's first couple of days, so this simply is not true.

BraLoD said:
A massive hate campaign was what happened, and people bought on it.
What happened with it on Metacritic alone was unprecedent.
It's by far the best game this year, which is really sad for those people missing on it.
Probably still made ND good money already and they may make a TLoU2R like they did back with the original and the PS5 early day hype might help it a lot since there will be no hate campaign anymore, who knows.

And why was there a massive hate campaign?  There had to be something wrong with the game for there to be so much pushback against it, otherwise, there wouldn't be an unprecedented hate campaign on Metacritic.  It wouldn't have gained so much traction and any hate for the game wouldn't have stuck.

Spoiler!

You do not take a character, who could sense when someone was lying and trying to ambush in the first game, and allow him to immediately trust a new person and a random group of people, all the while Tommy is going out and giving out names, like they don't know they've been murdering people to survive over 20 years.  It's so foolish and comical that it's not even realistic by any stretch of the imagination.  If you want to kill Joel so badly, and bring out the rage of the player to go after Abby you have to set-up Joel as being a competent, worthwhile character.  He never would have done that in the first game, or he wouldn't have survived.  How you handle the character is important.

Not to mention, the gameplay is suck in 2013.  Outside of the graphics, there is nothing special about this game that couldn't have been done on PS3.  Gameplay is almost exactly the same, with some minor rope climbing added.  But what is this game doing outside of graphics that shows it's evolved over a 7 year period?

The ending of the game was a let down too.  All that set-up, and Ellie is going around killing people without mercy, yet the ONE person the player WANTS to kill, and Ellie lets her go free?  Abby would have died anyway.  She was captured and Ellie saved her (what?) After Tommy asked her to leave Dena and the baby and go out and kill, or something?  I'm foggy with the details. but Ellie's story was done.  She had no reason to leave that house, and had she not, Abby would have died anyway.  Too see her freed, and Ellie without a family, for no reason, was onr horrible let-down in the story out of many.  It most definitely was not game of the generation, or game of the year, by a long shot, and I 100% disagree with your assessment.

The hate campaign started a month before the game even released, the majority of metacritic score game asap when it was humanly impossible to have beaten the game.

I'm part of some gaming communities on facebook and a lot of people still can't handle a woman being as strong as Abby was, even as she trained her ass off like a maniac for her revenge.

The reason behind the hate campaign was just one: blind hate.



Hollywood is in major decline and is losing favor from the public with each passing year. As a result, games that try to emulate Hollywood productions are going to have a harder and harder time finding the success that they found in the past. If you doubt me, go back to Ricky Gervais' comments at the last Golden Globes: those kinds of extremely harsh remarks towards celebs are just mirroring the public sentiment of today towards Hollywood.

Think of it like the reverse of the late 90's. Back then gamers wanted games to play more like Hollywood movie productions because that was the popular standard for entertainment in the west and technology was finally getting to the point that games could start to play like movies. Games like Mario started being seen as "kiddie" while games like Metal Gear Solid and Grand Theft Auto attracted the mature gaming audience because those games mirrored the most popular mature TV shows or movies of the day. Today, most of the mainstream TV programs or Hollywood flicks are heavily loaded with political messaging, and the violent and brutal flicks that were popular in the last decade are starting to remind people way too much of the depressing state of current events. TV and movies are becoming less and less of an escape for people and that is why games that mimic that formula are going to find it more and more difficult to win public favor. Even sports games will start taking a hit due to increasing political messaging creeping in along with obvious state of professional sports across the board in 2020.

I believe that this is part of why the Switch is doing so well: Nintendo never really left that care-free uplifting formula that was so popular in the 80's and early 90's. Nintendo games give people an escape with very minimal connection to the real-world or political issues. The world started rapidly looking for an escape from reality in 2020 and Nintendo was already offering that platform with the Switch and that is part of why the Switch completely exploded. Nobody wants to watch a zombie movie in 2020 anymore or play a game that is trying to mimic it. Sony and Microsoft would be wise to observe this trend. If I am right, faster hardware from these companies will not do much to eat into the current success that Nintendo is enjoying.



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It's not a game for everyone to digest



Game Informer picked Part II the best game of the generation so far, and other sites picked it as the best PS4 game this year.

All I’m seeing in FB groups, YouTube and forums is more people getting to play the game and accepting is a really good one.
It went from 3.1 on metacritic to 5.7 and from 2.8/5 starts to 4.6/5 on Amazon, that’s quite the achievement.

At this time the game would be near 10 million units sold, is still at full price and Many were waiting on a confirmation for a PS5 remastered in order to play it.

But we also have that Black Friday is only a month away and it will
Be around $25-30 so many will pull the trigger then.



Burning Typhoon said:
kirby007 said:
once you have seen a story it's finished, see Game of Thrones

Every game that releases these days goes straight to twitch, and anyone can see the story of every game that comes out.  The game still sold millions in it's first couple of days, so this simply is not true.

BraLoD said:
A massive hate campaign was what happened, and people bought on it.
What happened with it on Metacritic alone was unprecedent.
It's by far the best game this year, which is really sad for those people missing on it.
Probably still made ND good money already and they may make a TLoU2R like they did back with the original and the PS5 early day hype might help it a lot since there will be no hate campaign anymore, who knows.

And why was there a massive hate campaign?  There had to be something wrong with the game for there to be so much pushback against it, otherwise, there wouldn't be an unprecedented hate campaign on Metacritic.  It wouldn't have gained so much traction and any hate for the game wouldn't have stuck.

Spoiler!

You do not take a character, who could sense when someone was lying and trying to ambush in the first game, and allow him to immediately trust a new person and a random group of people, all the while Tommy is going out and giving out names, like they don't know they've been murdering people to survive over 20 years.  It's so foolish and comical that it's not even realistic by any stretch of the imagination.  If you want to kill Joel so badly, and bring out the rage of the player to go after Abby you have to set-up Joel as being a competent, worthwhile character.  He never would have done that in the first game, or he wouldn't have survived.  How you handle the character is important.

Not to mention, the gameplay is suck in 2013.  Outside of the graphics, there is nothing special about this game that couldn't have been done on PS3.  Gameplay is almost exactly the same, with some minor rope climbing added.  But what is this game doing outside of graphics that shows it's evolved over a 7 year period?

The ending of the game was a let down too.  All that set-up, and Ellie is going around killing people without mercy, yet the ONE person the player WANTS to kill, and Ellie lets her go free?  Abby would have died anyway.  She was captured and Ellie saved her (what?) After Tommy asked her to leave Dena and the baby and go out and kill, or something?  I'm foggy with the details. but Ellie's story was done.  She had no reason to leave that house, and had she not, Abby would have died anyway.  Too see her freed, and Ellie without a family, for no reason, was onr horrible let-down in the story out of many.  It most definitely was not game of the generation, or game of the year, by a long shot, and I 100% disagree with your assessment.

There was a zombie horde chasing them. He following Abby made perfect sense, remember besides Abby nobody welcoming him in the manor knew who was him, hence didn't act strangely or unfriendly towards him. Once they realize Joel was Joel, Joel immediately notice what was going on as well, but it was too late

The scene he was killed made perfect sense. People only got but-hurt because they were expecting some kind of uplifting and heroic death for a murderer in a post-apocalyptic world. Many people still not getting TLOU 2 is not a game of revenge or big acts, it's a very small and personal narrative about consequences and point of views

The way he died was just as small and unimportant as the people he killed before, and ultimately a consequence of his actions 

And the whole scene wasn't about him, but about Ellie and later about Abby. It was a masterpiece crafted scene from a cinematic perspective, a quality quite overlooked in this game, it's not about graphics only but it's also voice acting, it's the editing, it's what angle camera is focusing, how the sound was editing to focused on different dialogues happening in the same time.

You may argue every of those things were possible 7 years ago, so what? Everything about Zelda BOTW could be done with 2010 technology and hardware, what make it special if how they use their resources to made what was not done before, whether it was technically possible or not. TLOU2 do the same, just not with gameplay



It's hard to say, since I haven't played it myself (nor I plan to do so). But if I had to guess, I would say that

1: The game seems to not be as good as many people claim it to be (except for the audiovisual side, that is absolutely stunning). I don't think it's bad or anything. It probably is a very good game overall. But I have my doubts about those 10/10, specially after reading some reviews from less importante sites/individuals and countless player comments. It certainly isn't a 0/10 or a 1/10 like many Metacritic reviews seem to point out. I probably a lot more good than bad, but far from a perfect experience, let alone something that could be called "masterpiece".

2: The game had some controversial story decisions: some of them fair to dislike, some of them hated just because some people are a bunch of despicable bigots that can't stand certain types of characters and situations. In the end though, it doesn't matter if they are legitimate concearns or not: the controversy and the disliking is there and that has to affect the game to some degree.

3: As a consequence of points 1 and 2, word of mouth has suffered considerably.

But really, it's been 4 months. People move on. You can't expect people to keep talking about a 25 hours story driven game four months later like it just came out. Interest has to fall at some point. And it doesn't really matter, because TLOU2 is gonna win the GOTY. But that shouldn't be a surprise to anyone or some kind of quality seal: it was gonna win since it was announced back in 2016.



I dont think the games even hit the sales yet. It's been full price since launch and sales will probably stay steady till when its half price, when sales will most likely increase, as much as I hate to say since I hated the game.