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Forums - Sony Discussion - What's next for Naughty Dog?

DonFerrari said:

Yeah, certainly can imagine the relevance of this post to the thread.

You are welcome. 



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green_sky said:

YT Vid

Don't derail please this has nothing to do with OP, like at all. Simply don't post if you aren't interested in the subject?



hinch said:

Don't derail please this has nothing to do with OP, like at all. Simply don't post if you aren't interested in the subject?

Bold: Yeah, it shouldn't really be that hard. But for some it is apparently.

Of course, we don't all like every game but OP is asking for what you think will come next. Your personal take on TLOU2 isn't that relevant.



Replicant said:
hinch said:

Don't derail please this has nothing to do with OP, like at all. Simply don't post if you aren't interested in the subject?

Bold: Yeah, it shouldn't really be that hard. But for some it is apparently.

Of course, we don't all like every game but OP is asking for what you think will come next. Your personal take on TLOU2 isn't that relevant.

His personal opinion could even be relevant if he gave a real analysis of it and then what he expect next. But a third party video with almost 1h to claim the game is obsolete certainly isn't.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

green_sky said:

Yeah, I agree with a lot of what he is saying. Watched the whole thing a few days ago. For their next game, they have to drastically rethink their approach.

Also, I read a lot, that the 2nd game was too dark. But it was just dark in what happens to what characters. The messages (and the video talks about that aswell) are very kiddy compared to the first part. Forgivness is hard, revenge is bad, murder and torture is bad.

That is very different from part 1, where those things are portrayed as good and quite handy and Joel (a stone cold murderer who selfishly forsakes mankind) as ultra likeable.

And I hate to say it, but I don't trust Druckman with anything any longer. Perhaps, when you are driven by personal ideology in a way Druckman is, this rubs off on your game and it becomes less daring since it HAS to be a force for good. It honestly astonishes me how clear cut good and evil are in part 2.

For their next game, I wish for moral ambiguity and daring messages, not just subversion of expectation à la Rian Johnson.

But I hope they stay somewhat where they are for their next outing: third person, rather linear, cool set-pieces, advanced tech and graphics, good actors.



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See, it isn't that hard.

Post above actually makes an effort explaining why the things the user didn't like about TLOU2 (e.g. that it's too dark and got a mixed reception) may make ND go in another direction.



hinch said:
green_sky said:

YT Vid

Don't derail please this has nothing to do with OP, like at all. Simply don't post if you aren't interested in the subject?

Not derailing. It is relevant to the thread and discussion of what games they play. Why people liked them, including me. Why the reception was mixed to the newest one and what they could potentially do next or not. 

Just ignore if you don't like. I do for most of the internet. 



green_sky said:

Not derailing. It is relevant to the thread and discussion of what games they play. Why people liked them, including me. Why the reception was mixed to the newest one and what they could potentially do next or not. 

Just ignore if you don't like. I do for most of the internet. 

"Some game where they make you kill hundreds of people. Then you kill someone in the cutscene (which you didn't, the game did) and the game says omg aren't you becoming the bad guy. Will get 97 metacritic rating."

Nah, you went full on downplaying with that post. But let's get back on tracks.



Even fans of the studio and their games can't downplay the games now, when they don't like it. Just self censorship everyone and don't say anything. Become a bot.

Edit: Am out. You guys can do your amazing investigative journalism on what they are doing next with no freaking info. Just multiplayer for Tlou announced. 

Last edited by green_sky - on 20 October 2020

JuliusHackebeil said:
green_sky said:

Yeah, I agree with a lot of what he is saying. Watched the whole thing a few days ago. For their next game, they have to drastically rethink their approach.

Also, I read a lot, that the 2nd game was too dark. But it was just dark in what happens to what characters. The messages (and the video talks about that aswell) are very kiddy compared to the first part. Forgivness is hard, revenge is bad, murder and torture is bad.

That is very different from part 1, where those things are portrayed as good and quite handy and Joel (a stone cold murderer who selfishly forsakes mankind) as ultra likeable.

And I hate to say it, but I don't trust Druckman with anything any longer. Perhaps, when you are driven by personal ideology in a way Druckman is, this rubs off on your game and it becomes less daring since it HAS to be a force for good. It honestly astonishes me how clear cut good and evil are in part 2.

For their next game, I wish for moral ambiguity and daring messages, not just subversion of expectation à la Rian Johnson.

But I hope they stay somewhat where they are for their next outing: third person, rather linear, cool set-pieces, advanced tech and graphics, good actors.

What? How did you come away with that from the game? It was the total opposite of clear cut, it was pretty clear they wanted to show that there really are no good guys and bad guys or good and evil, it's just a matter of perspective. That was the whole point. An opposing group seem like the bad guys until you suddenly are shown things from their point of view. All characters do all kinds of things in the game, mostly horrific shit, even to the point where you as a player are made uncomfortable for what you have to do, and the characters justify their actions of course. I don't think bad things were portrayed as good in the first game either, it's always up to the player and it's very interesting how we fall in love with characters who do very grim stuff. The whole series is a study of the ambiguous nature of how we feel about these things.