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Forums - Nintendo Discussion - Bloomberg: Multiple Devs Saying Nintendo Asking For 4K Switch Games

BraLoD said:
If the Series S can't run games at native 4K why would a Switch 2 be able to?
Only if it's straight-up 1080p upscalling, which the system would do, not the devs.

Most effective reconstruction requires scripting in software, like PS4 Pro's checkerboarding or DLSS. And 4k rarely means native 4k in console gaming.

I'm sure Series S can run games at 4k since PS4 Pro from 2016 can but its clearly not built with 4k in that in mind. And I think it can only hit 120fps at 1440p. 

It all depends on the game and Switch has enough of its own exclusives and indie titles nativey running at 900-1080p which can actually target native 4k, and then for more demanding titles they can have a DLSS like solution which requires the developers to implement it



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The_Liquid_Laser said:
I'm still waiting for the Wii HD. Michael Pachter swore that Nintendo would need it to be successful.

In fairness, Patcher said they should have release a Wii HD around 2010... They didn't and went on to flop with the Wii U years later so maybe he was right. 



Three years, that was quick for a replacement.



I think with the launch of the next generation of systems, Nintendo has cover to release a switch SKU at $349 to $399, so long as they keep the cheaper options available. Given that next spring will represent four years since the launch of the switch, and the possible higher price tag, it makes sense to me that we could see a significantly more powerful Switch coming soon.

As for upscaling versus native resolution, I'm not sure that's even relevant discussion at this point. This just tells us that Nintendo is going to market it as 4K capable, and they want developers to know what their new hardware is going to be.



Otter said:
The_Liquid_Laser said:
I'm still waiting for the Wii HD. Michael Pachter swore that Nintendo would need it to be successful.

In fairness, Patcher said they should have release a Wii HD around 2010... They didn't and went on to flop with the Wii U years later so maybe he was right. 

Nothing you said makes any sense.  Wii HD = failure.  Low power Wii = success.  Michael Pachter = wrong.



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Soundwave said:

https://www.bloomberg.com/news/articles/2020-09-09/nintendo-said-to-boost-switch-production-by-another-20

"The introduction of a more affordable Switch Lite variant in late 2019 helped broaden the machine’s potential audience and Nintendo is making preparations for an upgraded Switch model and a beefed-up games lineup for 2021, Bloomberg News has reported. Several outside game developers, speaking anonymously as the issue is private, said that Nintendo has asked them to make their games 4K-ready, suggesting a resolution upgrade is on its way.

A Nintendo spokesman declined to comment."

I guess Switch Pro is a go-go if Bloomberg's sources are correct, that could also explain the bump up to 30M shipments, if you have a significant new model dropping Feb/March. 

If this is accurate, then I'd say a Breath of the Wild 2 4K option would be an ideal launch product.



I describe myself as a little dose of toxic masculinity.

The_Liquid_Laser said:
Otter said:

In fairness, Patcher said they should have release a Wii HD around 2010... They didn't and went on to flop with the Wii U years later so maybe he was right. 

Nothing you said makes any sense.  Wii HD = failure.  Low power Wii = success.  Michael Pachter = wrong.

Comprehension is key. Patcher said that it would have been effective for Nintendo to release a Wii HD around 2010, not a Wii U once the Wii was dead and with an unecessary expensive gimmick. Anyway off topic, thats for another thread...



Random_Matt said:
Three years, that was quick for a replacement.

Not a replacement if they both sell alongside each other. It'll also be 4 years by the time its out ;)



The_Liquid_Laser said:
Otter said:

In fairness, Patcher said they should have release a Wii HD around 2010... They didn't and went on to flop with the Wii U years later so maybe he was right. 

Nothing you said makes any sense.  Wii HD = failure.  Low power Wii = success.  Michael Pachter = wrong.

I think the whole point of a Wii HD is not to raise the price, but to maintain the initial Wii price and then push the original model's price down to economy model levels. It wouldn't be a hard replacement, but rather a phase in next generation console. While most first/second party software would be dual, many third parties could put their exclusive HD software on the platform: Assassin's Creed 2, Mass Effect, and so-on; and unlike the Wii U, people would actually want to play them on Wii HD.

The biggest problem with Wii U is it didn't advance on the Wii. Instead it went in a very different direction with that big fat Game Gear looking controller, and priced-up the hardware quite a bit above the Wii while only offering HD and a controller that was less compelling what came before it.

Granted, for first-party and second-party titles, I am not a fan of cutting out support of the previous-gen entirely, so the idea of keeping games like Galaxy 2 as dual platform games appealed to me... meanwhile Wii Motion+ would be the primary interface, and Sports Resort, Wii Play 2, and Wii Fit+ would all be Wii HD exclusive (Though they'd probably call it Wii+ or Wii 2). Mario Galaxy 2 would have an HD and SD setting, with Wii HD being the more desirable platform to play it on.

I think it would have potentially pushed the Wii to one or two more 20M+ years in 2012 and 2013. Add in a higher quality feeling classic controller and a wireless sub-controller for the Wiimote, and you're golden! Unlike the Wii U, people will actually want to play all of those HD games on the console. The major problem with Wii U is games came out for it, but they weren't compelling to buy. For me, I bought Mario Kart 8 on Wii U, felt bored with it after only hours... also, when people wanted to play Mario Kart, it was Mario Kart Wii or Mario Kart 7 they wanted to play (mostly, that's because when I DID play Mario Kart, those were the versions available); but Mario Kart 8 Deluxe on Switch has several hundred hours of play -- it was simply a better platform.

Anyway, if Wii HD in 2010 was Wii 2, there might have even been a Wii 3 prior to the Switch.

Last edited by Jumpin - on 09 September 2020

I describe myself as a little dose of toxic masculinity.

I'm not sure why some people are talking about a Switch 2. This is a new model of the Switch, what we have all been expecting.
And it isn't 4k native that is being reported. It's DLSS 2.0 upscaling to 4k without much performance hit.

Personally I have zero interest in 4k so I'm much more interested in what other upgrades this premium Switch model will have. Give me a larger screen, a lot more disk space, increased performance for higher res and framerate for games that are low on those things, more battery life, and bluetooth and I'd consider eventually getting this for $300.

Will be interesting if they announce price cuts for the current models alongside the launch of the new model, or if it's gonna be like $350. To me it seems like they shouldn't go above the $300 price tag, cuz I mean four years in to a system's life cycle you should (EDIT: shouldn't) be bringing out models that actually cost more than it did at launch(!), and should drop at least the original model to $250 to make room for the premium model at $300. The Lite is so low already they might not even need to drop it when this new model launches.

Last edited by Slownenberg - on 09 September 2020