In fairness, Patcher said they should have release a Wii HD around 2010... They didn't and went on to flop with the Wii U years later so maybe he was right.
Nothing you said makes any sense. Wii HD = failure. Low power Wii = success. Michael Pachter = wrong.
I think the whole point of a Wii HD is not to raise the price, but to maintain the initial Wii price and then push the original model's price down to economy model levels. It wouldn't be a hard replacement, but rather a phase in next generation console. While most first/second party software would be dual, many third parties could put their exclusive HD software on the platform: Assassin's Creed 2, Mass Effect, and so-on; and unlike the Wii U, people would actually want to play them on Wii HD.
The biggest problem with Wii U is it didn't advance on the Wii. Instead it went in a very different direction with that big fat Game Gear looking controller, and priced-up the hardware quite a bit above the Wii while only offering HD and a controller that was less compelling what came before it.
Granted, for first-party and second-party titles, I am not a fan of cutting out support of the previous-gen entirely, so the idea of keeping games like Galaxy 2 as dual platform games appealed to me... meanwhile Wii Motion+ would be the primary interface, and Sports Resort, Wii Play 2, and Wii Fit+ would all be Wii HD exclusive (Though they'd probably call it Wii+ or Wii 2). Mario Galaxy 2 would have an HD and SD setting, with Wii HD being the more desirable platform to play it on.
I think it would have potentially pushed the Wii to one or two more 20M+ years in 2012 and 2013. Add in a higher quality feeling classic controller and a wireless sub-controller for the Wiimote, and you're golden! Unlike the Wii U, people will actually want to play all of those HD games on the console. The major problem with Wii U is games came out for it, but they weren't compelling to buy. For me, I bought Mario Kart 8 on Wii U, felt bored with it after only hours... also, when people wanted to play Mario Kart, it was Mario Kart Wii or Mario Kart 7 they wanted to play (mostly, that's because when I DID play Mario Kart, those were the versions available); but Mario Kart 8 Deluxe on Switch has several hundred hours of play -- it was simply a better platform.
Anyway, if Wii HD in 2010 was Wii 2, there might have even been a Wii 3 prior to the Switch.
Last edited by Jumpin - on 09 September 2020