Forums - Sony Discussion - September 9th will be the 25th Anniversary of PlayStation; Rumored full PS5 blowout date.

BraLoD said:
DonFerrari said:

Good old times when Sony send the presentation to press a week prior with date and content but then MS a day before do some reveal then that meant Sony was reacting to it... Or those good threads that Sony not showing any info or doing events ment their marketing was very poor and it had no hype and would fail... but then with MS giving news twice a day no matter what Sony says it is considered reacting to something, even if whatever Sony say gets 5x times more fan and market reaction.

Sony also never makes anything right.

If a console is a sucess it's always because someone else made mistakes, if TLoU wins GOTY it's because it didn't have competition even when it was released in the same year that the most popular videogame ever.

Sony really is a lucky bunch.

Except when they make mistakes, then it's just their own fault.

Much true, they really have a lucky star to win 3 of 4 and when they do they worse ever they still sell a lot.

Using the good VGC knowledge.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

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People are focusing on the full disc drive version, but I don't see Sony focusing on subsidising that directly, Sony shouldn't worry if it's same price as XSX. (too much talk here seems premised on MS plausibly threatening Sony's market position, no doubt due to stronger percepition of Xbox in US/English market) Much better to subsidize the discless version, since that will be most effective targetting people sensitive to price, AND be paid back in online sales.

But probably just as / or more important than that will be if they offer equivalent to MS' installment plan including online subscription, of course Sony's plans for their subscription offering(s) will be key part of that, but that could well be important marketing element for Sony. I believe development of that ecosystem is key to cooperation wiith their new partner Epic, so expect a focus on growing that aspect of the business.

If Sony's discless model is success which I believe it will, my question is will MS follow with similarly discounted discless XSX, and how soon? It would be easy to just ship XSX without disc drive installed, the power supply would then be slightly over-spec, but zero overhead costs.

Also curious if Sony helps back any indies that really show off the advanced triggers etc, a break out hit there would really show off platform. EDIT: The cooperation with Epic makes me wonder if that might be way to extend relevance of their controls and (upcoming) PSVR2 by having Epic standardize on those on PC or even somehow pushing it for Epic Store games. Seems like win/win (Epic differentiating it's offer by pushing most advanced mass market controllers) and basis for deepening cooperation. I read stuff about how Xbox is most common console controller on PC, but a more advanced, immersive controller seems easily marketable to PC gamers, just needs the game support for unique capabiities.

For that matter, I wonder if Sony would even consider licencing out their custom SSD controller hardware/software to PC market OEMs, give it brand name that games can use to publicize their advanced I/O capabilities, have basic performance requirements for compatible SSDs etc. Not really about gaining licencing money, but promoting unique capabilities that more crossplatform games can target in way that fully leverages PS5 hardware platform as well. Actually it need not be about directly licenced hardware, but "open standard" that anybody could produce for (yet is compatible with Sony's own solution, thus increasing market relevance for attracting 3rd party devs to optimize for it and make it "standard expectation/desire") while entrenching Playstation's relevance in relation to broader game market. Hmm... "Play I/O" seems catchy and Sony centric (while not in your face about it).

Last edited by mutantsushi - on 10 September 2020

mutantsushi said:
People are focusing on the full disc drive version, but I don't see Sony focusing on subsidising that directly, Sony shouldn't worry if it's same price as XSX. (too much talk here seems premised on MS plausibly threatening Sony's market position, no doubt due to stronger percepition of Xbox in US/English market) Much better to subsidize the discless version, since that will be most effective targetting people sensitive to price, AND be paid back in online sales.

But probably just as / or more important than that will be if they offer equivalent to MS' installment plan including online subscription, of course Sony's plans for their subscription offering(s) will be key part of that, but that could well be important marketing element for Sony. I believe development of that ecosystem is key to cooperation wiith their new partner Epic, so expect a focus on growing that aspect of the business.

If Sony's discless model is success which I believe it will, my question is will MS follow with similarly discounted discless XSX, and how soon? It would be easy to just ship XSX without disc drive installed, the power supply would then be slightly over-spec, but zero overhead costs.

Also curious if Sony helps back any indies that really show off the advanced triggers etc, a break out hit there would really show off platform. EDIT: The cooperation with Epic makes me wonder if that might be way to extend relevance of their controls and (upcoming) PSVR2 by having Epic standardize on those on PC or even somehow pushing it for Epic Store games. Seems like win/win (Epic differentiating it's offer by pushing most advanced mass market controllers) and basis for deepening cooperation. I read stuff about how Xbox is most common console controller on PC, but a more advanced, immersive controller seems easily marketable to PC gamers, just needs the game support for unique capabiities.

For that matter, I wonder if Sony would even consider licencing out their custom SSD controller hardware/software to PC market OEMs, give it brand name that games can use to publicize their advanced I/O capabilities, have basic performance requirements for compatible SSDs etc. Not really about gaining licencing money, but promoting unique capabilities that more crossplatform games can target in way that fully leverages PS5 hardware platform as well. Actually it need not be about directly licenced hardware, but "open standard" that anybody could produce for (yet is compatible with Sony's own solution, thus increasing market relevance for attracting 3rd party devs to optimize for it and make it "standard expectation/desire") while entrenching Playstation's relevance in relation to broader game market. Hmm... "Play I/O" seems catchy and Sony centric (while not in your face about it).

On an off topic note, it's a bit sad that we got to an age where installments to get a console is a reality. I dreamed with a future where consoles would get cheaper every generation to the point that they would be like printers. I wish generations were longer so that new consoles could get cheaper technology before coming out.

Although.... MS installments, in a sense, isn't really instalments, according to them. They're putting it more like a free console with subscription, so it'd be like a console as a service. But still, I would rather get to an age where consoles would be $250 tops, a price where any parent could pick one in heartbeat.



God bless You.

My Total Sales prediction for PS4 by the end of 2021: 110m+

When PS4 will hit 100m consoles sold: Before Christmas 2019

There were three ravens sat on a tree / They were as blacke as they might be / The one of them said to his mate, Where shall we our breakfast take?


After having read this thread, I really think PS4 Disk version will be $500, and Diskless will be $450. The cost to make Dualsense, is too much. Xbox wasted zero dollars on non-graphical features. Having extra bells and whistles in your console like motion controls, or Wii U gamepads, or Dualsense, or Kinect just hurts the price to performance ratio too much. Not that I'm saying that Dualsense is anywhere near as much dead weight as those other things. If those other things are a 10,000 lb anchor holding console ships back, then Dualsense is more like a 2000 lb anchor holding the H.M.S.S. PS5 back.

P.S. When I say motion controls, I'm not talking about the Wii. I'm talking about PS4's dumb lightbar, and gyros, or Switch's motion control Joy-Cons.

Last edited by Cerebralbore101 - on 11 September 2020

The sentence below is false. 
The sentence above is true. 

 

Cerebralbore101 said:

After having read this thread, I really think PS4 Disk version will be $500, and Diskless will be $450. The cost to make Dualsense, is too much. Xbox wasted zero dollars on non-graphical features. Having extra bells and whistles in your console like motion controls, or Wii U gamepads, or Dualsense, or Kinect just hurts the price to performance ratio too much. Not that I'm saying that Dualsense is anywhere near as much dead weight as those other things. If those other things are a 10,000 lb anchor holding console ships back, then Dualsense is more like a 2000 lb anchor holding the H.M.S.S. PS5 back.

P.S. When I say motion controls, I'm not talking about the Wii. I'm talking about PS4's dumb lightbar, and gyros, or Switch's motion control Joy-Cons.

Dualsense cost could be a problem if Sony decides to not take the cost themselves. If it's just about $15 more expensive than Dualshock, I think they can eat that cost.

On the other hand, I don't know if users will appreciate Dualsense as much as it's being advertised.



God bless You.

My Total Sales prediction for PS4 by the end of 2021: 110m+

When PS4 will hit 100m consoles sold: Before Christmas 2019

There were three ravens sat on a tree / They were as blacke as they might be / The one of them said to his mate, Where shall we our breakfast take?


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$199 PS4
$299 PS4 Pro
$399 PS5 Digital
$499 PS5

Book it. This has always made the most sense to me.



http://www.youtube.com/watch?v=F1gWECYYOSo

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Signalstar said:
$199 PS4
$299 PS4 Pro
$399 PS5 Digital
$499 PS5

Book it. This has always made the most sense to me.

PS4 Pro serves no purpose at this point



Otter said:
Signalstar said:
$199 PS4
$299 PS4 Pro
$399 PS5 Digital
$499 PS5

Book it. This has always made the most sense to me.

PS4 Pro serves no purpose at this point

Eh. Not every game will get the upgrade to PS5 so they'll probably keep it another year or so. 



People keep saying that it is easy for Sony to just make a competitive match with Series X but I don't think it's as easy as everyone makes it seem. Let's just assume Sony wanted to sell the discless PS5 at $450 and now because of the Series S they are thinking to drop it to $400. Well, we can easy assume (with no hardware constrains) Sony can sell 10 million in the first year. That is a whooping $500 million lost of revenue . And if PS5 is already costly then I'm sure Sony is really having a hard time convincing shareholders that the company is going to lose that much money for a console. I am gonna go on a limb here and assume PS5 regular will sell at $550 and disc less $450. If the PS3 era can show us something is that Sony can stay competitive even if they don't get first place.



Signalstar said:
$199 PS4
$299 PS4 Pro
$399 PS5 Digital
$499 PS5

Book it. This has always made the most sense to me.

I agree, but I also think PS4 Pro will be discontinued. I do think you are right, it will get a price drop (whether official, or unofficial and it just magically becomes $299 at Walmart/GameStop/etc.), but that price drop will only last until inventory runs out. I bet will Sony will keep making it till year's end, and then that is it. They would rather encourage you to spend an extra $100 to go to the PS5 Digital Edition at $399.

Base PS4 at $199 will be around for years to come though, at least through 2022 I would think. And yes, base PS4 *HAS* to drop to $199 (finally) as keeping it the same price as Xbox Series S makes no sense whatsoever.

Microsoft is more interesting - I honestly think they will discontinue Xbox One S as well this year. Just go all-in right away with Series S at $299 and Series X at $499, no other options.