holy fuckballs... i am impressed
Absolutely stunning. I was secretly hoping that this will be an Uncharted reboot
Vote the Mayor for Mayor!
This is absolutely nuts. Taking objects directly from ZBrush into the engine without worrying about maps or decimation, literally billions of polygons without worrying about poly counts. I know this is a tech demo but still, what UE5 promises is amazing and not just for gaming but for photogrammetry and recreations of architecture, and film. Lumen also looks absolutely dope, insanely rich lighting.
Rendering the polygons is one thing, but I wonder if animating billions of polygons will be viable in UE5.
Streaming the assets from the ssd in real time... Cerny was right afterall :)
| CGI-Quality said: I'll just give away a minor secret, this is nothing compared to what is coming. Just remember what I've told y'all over the past 3 years. |
spit it out, don't tease :D
| Otter said: Okay we need next gen sonic the hedgehog to be announced immediately |
Oh God, please no
RolStoppable said:
You call it billions of triangles, I call it a room with a bunch of statues. |
What's your problem with statues? Statues never talk back, and give you an attitude.
About Us |
Terms of Use |
Privacy Policy |
Advertise |
Staff |
Contact
Display As Desktop
Display As Mobile
© 2006-2025 VGChartz Ltd. All rights reserved.