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Forums - Nintendo Discussion - EA: "There isn't much room for other titles than 1st party on Switch"

3rd party games sell well on Switch but context has to be taken into account, the majority of 3rd party titles fall in the categories of late ports, remasters, retro, niche or indie.

These are all smaller types of games that can often be very successful and profitable with only a few hundred thousand sales.

The amount of bigger titles that released day and date with other platforms can probably be counted on a single hand so expecting multimillion sales from 3rd parties just doesnt make sense.



When the herd loses its way, the shepard must kill the bull that leads them astray.

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Double post



When the herd loses its way, the shepard must kill the bull that leads them astray.

If they build a product people want, people will buy it.

If they did a Dragon Age: Remastered+Dragon Age 2+Dragon Age: Inquisition collection on Switch I would buy it.

If they did a Mass Effect Trilogy I would buy it.

If they released Battlefield 5? Probably pass.

They need to release games people actually want on Nintendo platforms, Nintendo platforms also tend to target a different demographic, EA needs to recognize that... And value-incentivize releases to draw Nintendo consumers in...
Because lets face it, Nintendo games are more expensive than Xbox or Playstation and definitely more so than PC... So those who already own Xbox, Playstation or PC and the Nintendo Switch are probably going to be more inclined to buy games on those non-Nintendo devices instead, unless you provide something that those other platforms don't have.

It's not the fault of Nintendo or Nintendo's Platforms, it's the fault of EA not adhering to market conditions and thus have simply given up and resorted to complaining instead.



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People here are acting like shitty ports are just a matter of laziness on the developer side, but it's not. The Switch has a serious hardware limitation, so it's just silly to expect ports to be on par with the other versions, unless the game in question is several years old and even the Switch is ahead of it technically. If there wasn't a price to be paid for portability, everyone would do it. On top of that, the other platforms are based on the same tech to such a degree, that porting between them is practically copy-pasting compared to what it's like to port for the Switch.
So it comes down to simple numbers. With the time, expense and effort that they would have to put in to make a Switch port and have it be received with meh, they can be cranking out another safe seller for the other platforms. Just business, nothing personal.



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Dante9 said:
People here are acting like shitty ports are just a matter of laziness on the developer side, but it's not. The Switch has a serious hardware limitation, so it's just silly to expect ports to be on par with the other versions, unless the game in question is several years old and even the Switch is ahead of it technically. If there wasn't a price to be paid for portability, everyone would do it. On top of that, the other platforms are based on the same tech to such a degree, that porting between them is practically copy-pasting compared to what it's like to port for the Switch.
So it comes down to simple numbers. With the time, expense and effort that they would have to put in to make a Switch port and have it be received with meh, they can be cranking out another safe seller for the other platforms. Just business, nothing personal.

You are acting as if people are saying that downgraded = shitty.



Dante9 said:
People here are acting like shitty ports are just a matter of laziness on the developer side, but it's not. The Switch has a serious hardware limitation, so it's just silly to expect ports to be on par with the other versions, unless the game in question is several years old and even the Switch is ahead of it technically. If there wasn't a price to be paid for portability, everyone would do it. On top of that, the other platforms are based on the same tech to such a degree, that porting between them is practically copy-pasting compared to what it's like to port for the Switch.
So it comes down to simple numbers. With the time, expense and effort that they would have to put in to make a Switch port and have it be received with meh, they can be cranking out another safe seller for the other platforms. Just business, nothing personal.

I dont think many people expect ports to be on par with other versions, the issue is when publishers are actually being lazy.

Take Capcom as an example, Mega Man 11 is the only current gen game to be released on Switch, everything else is retro collections or previous generation ports.

Games like Doom/Doom Eternal, Wolfenstein 2/Youngblood, Mortal Kombat 11, Overwatch & The Witcher 3 show that current gen titles can be ported to Switch so when Capcom says it's not possible for games like Monster Hunter World, Devil May Cry 5 or the  Resident Evil games to come to Switch than people call bullshit, especially when there are studios offering to port them.



When the herd loses its way, the shepard must kill the bull that leads them astray.

Dante9 said:
People here are acting like shitty ports are just a matter of laziness on the developer side, but it's not. The Switch has a serious hardware limitation, so it's just silly to expect ports to be on par with the other versions, unless the game in question is several years old and even the Switch is ahead of it technically. If there wasn't a price to be paid for portability, everyone would do it. On top of that, the other platforms are based on the same tech to such a degree, that porting between them is practically copy-pasting compared to what it's like to port for the Switch.
So it comes down to simple numbers. With the time, expense and effort that they would have to put in to make a Switch port and have it be received with meh, they can be cranking out another safe seller for the other platforms. Just business, nothing personal.

Usuallythe 'shitty port' complaint is not directed at downgraded graphics. On the contrary, The Witcher 3 got a lot of praise for it's downgrades. It is releasing half a game with mandatory downloads or missing content or something like this, that has nothing to do with the technology of the Switch. Or the pricing, prices for games on Switch often are higher than on other platforms. That is something even Nintendo does with their ports from WiiU. But pricing will not change, as in many cases the Switch version sells the most despite having a higher price point. So publishers will keep the high prices.



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You guys are making this way more complicated, it's all about brand loyalty. EA busting their asses to make a good Madden, FIFA, etc game for the Switch isn't going to help them get you to stay loyal to their brand if they release a game that isn't on the Switch. EA can and will continue to create brand loyalty at the expense of Sony/Microsoft because in the end people will buy whatever game for whatever system if they want it. That is why this misguided notion of "Nintendo needs 3rd party developers" is false, if anything 3rd party developers dilute your brand. Just the last couple generations have proven that with the failure of the PS3 at launch and the current failure of the Xbox One. All Sony is doing is creating a user base that can and will jump ship faster and faster to the PC bye relying on companies like EA to sell their consoles. Companies like EA will need Nintendo before Nintendo needs EA.



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padib said:
DonFerrari said:
Nothing new under the sun. And probably they deem it not enough profit to be made in several of the games they release on PS4/X1 if they were to port to Switch. But yes let's hate EA for not releasing the games we wouldn't buy anyway.

I heard that their ports on Nintendo consoles are lazy and limited in features. You might be right to say people wouldn't buy them anyway.

I wouldn't blame the buyers for it though :S

My theory on this (foil hats on please) is that EA needs PS and Xbox to promote their brand, style of content, at times aweful business practices and make easy money, and Nintendo's success goes counter to that trend. It's true that the two markets (Nintendo's and the other two's) are complementary, but they are also competing for marketshare. In which case, the noise of the popularity of one could affect the success of the other. So, Nintendo being big right now could take share away from the other market, and that is bad news for EA. For that reason, they are playing on the enemy team. There is a conflict of interest.

I do think Nintendo owners not buying EA games is totally right, I don't buy them as well (may buy one or another not knowing it was EA).

I'm just explaining EA reasoning, they see the effort they need to put doesn't match the profit and thus won't bother making it, nothing wrong with it as well. They make their profit of the PS4/X1 owners that buy their games.

Stellar_Fungk said:
DonFerrari said:
Nothing new under the sun. And probably they deem it not enough profit to be made in several of the games they release on PS4/X1 if they were to port to Switch. But yes let's hate EA for not releasing the games we wouldn't buy anyway.

I would buy Mass Effect Trilogy on the Switch.

Sure there are one game or another that would buy one game or another from EA on Switch. But in general looking at sales from 3rd parties, focus on what EA sell in PS4/X1 versus what the games they released on Switch they don't have many reason to really try.

Pemalite said:

If they build a product people want, people will buy it.

If they did a Dragon Age: Remastered+Dragon Age 2+Dragon Age: Inquisition collection on Switch I would buy it.

If they did a Mass Effect Trilogy I would buy it.

If they released Battlefield 5? Probably pass.

They need to release games people actually want on Nintendo platforms, Nintendo platforms also tend to target a different demographic, EA needs to recognize that... And value-incentivize releases to draw Nintendo consumers in...
Because lets face it, Nintendo games are more expensive than Xbox or Playstation and definitely more so than PC... So those who already own Xbox, Playstation or PC and the Nintendo Switch are probably going to be more inclined to buy games on those non-Nintendo devices instead, unless you provide something that those other platforms don't have.

It's not the fault of Nintendo or Nintendo's Platforms, it's the fault of EA not adhering to market conditions and thus have simply given up and resorted to complaining instead.

EA recognizes it, that is exactly why they aren't really interested in making games for Switch. They rather use safe projects with easy to estimate profit that meets their needs on PS4/X1 than making exclusives to Nintendo (even multiplats that would focus more on Switch demographic, that way they would lose more sales on the other 2 than really gain) or port the games that wouldn't sell well.

What we have here is people refusing to accept EA logic because it is contrary to their wish of every dev releasing on Nintendo even if they hate the company and don't like any of their games.



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