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Forums - Nintendo Discussion - Nintendo's first half of 2018: How bad is it?

Mar1217 said:
ARamdomGamer said:
I have too much stuff to play on the Switch rn.

Plus I still haven't stopped having fun with Kirby Star Allies, easily my third favorite Switch title after Odyssey and Zelda.

So I can't really complain.

Yup, testing combinations with the new characters from the updates is always fun ! + there's still the 3rd wave !

Now, there's also this thing going on with the stage on the Final Boss from Guest Star which seems to be growing each update weirdly enough ...

Will they do something with it ?


Not too sure, this is the first time they have updated a Kirby title like this, but given their track record, is probably going to be something very special. The changes in the final area are far too in your face to not be building up to something.

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2018 was simply lack luster. Really could've done w a big AAA title in spring instead of labo. I'm anxious for the future after the announcement of a shift in strategy to obtain a more casual fan base. The last time that happened it felt like they abandoned their core audience. I wish they'd stick to a 2 title system like they did in 2017. Combine some development teams and focus on AAA titles. The wii did well until it started damaging the brand. Hope that doesn't happen again.

Speaking personally, I am very happy with Switch.  I already have a backlog of games I want to play, and I expect third party releases to only accelerate at this point.  Ironically of the 4 "big" games of 2017, there was only one I really wanted (Zelda).  In 2018, there are quite a few third party games I wanted/still want: DQ Builders, Darkest Dungeon, Octopath Traveler, Sonic Mania, etc....

When it comes to hardware sales this year, Nintendo has already exceeded my expectations, but that is only because I think I was the only one who accepted early on that they were going to have a really disappointing first party schedule for most of the year.  What I didn't expect is that third party games are already picking up the slack in the absence of big first party games.  Octopath is going to outsell every first party game this year that was released between January and September.  And Fortnite is arguably even bigger than that. 

These games will keep the Switch from losing momentum before the holiday season.  And really that is what third party games are supposed to do.  Fill in the gaps.  I didn't think this sort of thing would happen until next year, but third party games are already doing their job.  I can only expect that next year's third party lineup will be significantly stronger than even this.

Last edited by The_Liquid_Laser - on 05 August 2018

GoOnKid said: 
  • Myamotoo: Near perfect!

Eh, I would said something like that for 2017. not for half of 2018.

In any case, in January-April period Switch lineup was definitely weaker, and first hal of year generally lacked big system seller game, but from May, and especially June and July lineup was stronger and first half eneded good, while second half of year will definitely be stronger.

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I finally found some value in handheld gaming, through Octopath, I bring it to work and play it in bed sometimes, and I'm also getting Battlechasers: Nightwars for a similar experience in handheld mode. This year, the biggest games aren't as interesting to me, as I never really enjoyed the Smash games and I never cared for Pokemon at all, but the latter half is looking good overall. I haven't bought that many games just yet, I have a staggering backlog on my PC that I'm slowly clearing (playing the Mordor games right now). I want to get Xenoblade Chronicles 2 for sure, there are some worthwhile 3rd and 2nd party games being released and the Switch is my first Nintendo system since the N64, so I'm hoping for releases of more classics as well as remakes for me to enjoy.

As for the hardware situation, it's doing well, but not amazingly, which is more or less what I expected. I still have my doubts on the longevity of the Switch as a concept, I think we'll start seeing at least annual revisions, if not more, within a year or so. At least more and more users have become a bit more grounded, and outselling the Wii is no longer treated as dead certain. Q4 this year and Q1 next year will tell us all we need to know.

As for my own Switch, I hadn't used it in a long time when I bought Octopath, but the same can be said for my other consoles so that's hardly unique (heck; I still only own one 8th gen title on my Xbox One). 2018 hasn't been a terrific gaming year overall, in my opinion.

Iirc, Labo SHIPPED 1.39M, not sold

Predicted 15+ million lifetime-sales for God of War:

First half is up to June guys, don't shove July and August into it.

PS: Yoshi was the spring game that never came.

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"¡Viva la Ñ!"

I still have some games I bought but haven't played or finished yet, like Snake Pass, Oceanborn, Wonderboy, Disgaea... I already skipped Tropical Freeze, Captain Toad and Octopath Traveler because of my backlog. Still heavily waiting for Super Mario Maker...

Well, it's obviously a matter of personal opinion in a lot of ways, but for me the Switch has so far this year received exactly two games I'm strongly interested in: Donkey Kong Country: Tropical Freeze and Octopath Traveler, and one of them is a port of a four year old game that was vastly overpriced at launch, and still costs too much as far as I'm concerned. The rest of the year will bring the new Smash Bros at the very least, which I'm looking forward to a lot. Besides that, however, there really isn't much else I'm all that interested in for the rest of the year on the console.