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Forums - Nintendo Discussion - Octopath Traveler ships 1 million units (Digital included)

quickrick said:

it's 1 million shipped with digital included, i think this games sales will fall of a cliff personally and be lucky if it reaches 2 million shipped.

I think the accuracy of your predictions will fall of a cliff



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Well deserved. This is what happens when a 3rd party makes a quality game built from the ground up with Switch in mind.



Green098 said:
Well deserved. This is what happens when a 3rd party makes a quality game built from the ground up with Switch in mind.

So I take it Dark Souls Remastered will not do very well then?



it's 1 million shipped with digital included, i think this games sales will fall of a cliff personally and be lucky if it reaches 2 million shipped.

You can of course believe what you will, but your bias is showing, and making you look bad while at it.

capcom  and square are scrambling ? all i see is low budget games.

Precicely. Meaning they want in on the platform no matter what, because they didn't prepare for it, and they see it as profitable. Whether they deliver high quality exclusives for the platform though, is another matter (hint - they probably won't).

As a business decision is stupid to lock yourself to a 20 million user base, and that why nobody is really doing it, unless it's a low budget project, that's targeting 1-2 million sales. imagine a ambitious developer lets lock out over 200 million users with PC gaming rigs included, and choose to go exclusive on the weakest hardware, which is really gonna limit what they want to do.    

On that I kindly agree. It's not worth to develop AAA for the Switch alone, unless they're franchises guaranteed to sell incredibly well (MH, FF, etc). Mid tier titles would work best. The issue though, is that we're not even seeing THAT.

For example, many third party franchises which do not require a huge budget could sell 1-3m on the Switch, yet third parties keep ignoring the platform, even today. Atlus with Persona, Capcom with many of their franchises, Namco Bandai (Ni no kuni - hello?), Konami with Castlevania and many more.

Last edited by routsounmanman - on 03 August 2018

KLXVER said:
Green098 said:
Well deserved. This is what happens when a 3rd party makes a quality game built from the ground up with Switch in mind.

So I take it Dark Souls Remastered will not do very well then?

Personally I don't see it doing anything special anymore. If it wasn't for the fact it was delayed I would of thought it would do around the same as the PS4 version, but I don't see that happening now especially if it get's a release near some much bigger and newer titles later in the year.

Anyways the PS4 version only managed 300k at retail, so even then the bar is very low for that games success.

Last edited by Green098 - on 03 August 2018

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quickrick said:

As a business decision is stupid to lock yourself to a 20 million user base, and that why nobody is really doing it, unless it's a low budget project, that's targeting 1-2 million sales. imagine a ambitious developer lets lock out over 200 million users with PC gaming rigs included, and choose to go exclusive on the weakest hardware, which is really gonna limit what they want to do.    

If business were as simple as you think it is anyone could do it.

Some indies are selling more on Switch than on all other platforms combined, so what is important is not the size of the respective install bases but how much of the install base you can reach. Furthermore, to succeed on cutting-edge hardware with a AAA game you are going to have to invest a lot more money on the technical side than you would in producing a game for a relatively undemanding platform. Thirdly, you're going to have to spend less on advertising (which is one of the biggest costs for a AAA game) when you launch for a system that has a very good marketing channel to those 20 million owners. Fourthly, if you're starting development right now then advent of the next gen for Sony and Microsoft provides additional risk for cost & sales. 

Does that mean that there's a clear business argument for going to Switch? No, it's a risk either way. But if I were an investor in videogame stocks I'd be asking why I'm not getting a share of the gold rush on Switch. Large companies don't need to bet the farm to develop for Switch; they have the money to do it as part of a balanced strategy but they chose in some cases to be underexposed to the Switch market and that's hurting them in the bottom line, which is all many publically-quoted companies care about.



Very impressive! Great news and as it's still selling out of physical copies I think 2illion is right round the corner. As for Dark Souls as someone mentioned above, it won't do Anywhere near as good as it was initially bound to do due to the delay but it will do better than either xbox one or ps4 I think.



That's great. Still won't outsell persona 5 though :)



The MEME is alive again huh.



curl-6 said:
quickrick said:

it's 1 million shipped with digital included, i think this games sales will fall off a cliff personally and be lucky if it reaches 2 million shipped.

LMAO, of course you do.

Never specified which cliff.