What a strange statement. It's kind of like a thief explaining his crime because the money was left on the counter.






What a strange statement. It's kind of like a thief explaining his crime because the money was left on the counter.
When you explain this as one of the reasons Nintendo's userbases tends to not focus on third party games people think it's just an excuse but here we are with someone at a big company admitting it happened.
| LurkerJ said: EGA of Europe’s Boss Jurgen Post has admitted to MCV Pacific that they lost focus on quality during the last generation. “We were a little bit opportunistic, signing a lot of titles and doing things that were not necessarily very good. There was a time when you could sell a lot of products, for example on Wii, but that market has gone. Today if you want to survive, you need to focus on quality. We want to create games that are very good and have a long tail.” said Post. |
Low quality or low budget? Both aren' necessarily the same. It is not entirely clear what he means.
The wii was less powerful than the original xbox but had the novelty value of its controller. 24MB of main memory, 3MB of video and 64MB of slow memory for buffering, disc cache etc. 2 channel sound, 24bit colour and only ED resolution. It was never going to be capable of much and couldn't run the same games as PS3 or 360.
Even the ps2 had 32bit colour and 5.1 sound and even had high resolution 1080i games like gran turismo, none of which is possible on wii.
What does a software developer do when hardware is commercially successful but simply not powerful enough to run their mainstream games. I would suggest doing enhanced versions of previous generation software that the console is capable of running seems likely rather than the huge problem of trying to cut down and optimise code so it can run on wii. I don't think Sega were alone in treating the wii as a special case. I remember wii getting a special Need for Speed game that was awful because it couldn't run the ps3/360 need for speed game of the same time. I personally played more gamecube games on my wii than wii games. I keep my favourite gamecube games when I updated to wii and often found very little worth buying on wii and would fallback to my gamecube collection.

| pray4mojo said: So this guy is basically admitting he knowingly sold garbage to us? How is this a good thing? |
It's not a good thing. And it's not a good thing that people bought these poor effort games either. But as he said that market is gone and games need more quality now. Which is all that matters.
Jumpin said:
The majority of those games were not developed by Sega, only published. |
Not true and Sega deserves credit for funding projects as well.
Recently Completed:
River City: Rival Showdown for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)
Kerotan said:
It's not a good thing. And it's not a good thing that people bought these poor effort games either. But as he said that market is gone and games need more quality now. Which is all that matters. |
Well the reality Sega still makes money on low quality titles, they are on mobile.
But hey, Sega is a business. I dont care if they make money on crap, I just hope they make content for savvy consumers as well.
Recently Completed:
River City: Rival Showdown for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)
| pray4mojo said: So this guy is basically admitting he knowingly sold garbage to us? How is this a good thing? |
Why would it be an issue? It's a business. If you do a cheap crappy game that sells 3 or 4 million copies, it's pure profit. The market must tell them what to do. If cheap stuff sells well, they will do cheap stuff. It's less risky, it was a good business decision.
People more often than not forget that this is a business and companies make decisions according to what the big market wants. If the needs of the market change, they either adapt or die.
A good example is Battlefront. EA could either launch the game months latter with a campaign or launch a more barebones version but do it before The Force Awakens launched. Some team sit down, did some research and calculated that the boost provided by the hype of the film would offset any loss of sales due to lacking single player, while also making the game cheaper. If the game flopped, they wouldn't do it ever again. But it didn't, it worked. So they wil do that again and again, because that's what the market wants. The game even outsold handily the previous entries that did had a campaign.
KLXVER said:
Every company does this now and then. Nobody is perfect. |
excuses, excuses, excuses.
| FloatingWaffles said: Sadly a lot of the shovelware on the Wii sold much better than some of the actual quality third party efforts. Games like Dead Space: Extraction deserved so much more on the system. |
Dead Space extraction was included as en extra in dead space 2 (or 3) on the HD twins. Its entire purpose was to instill the feeling that the Wii experience was inferior and it served its purpose.
As for sales it didn't deserve shit.
I LOVE ICELAND!
