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Forums - Gaming - Sony and Microsoft are spoiling Third Parties to much.

 

Do you agree with me?

Nope. 65 28.14%
 
Yes. 134 58.01%
 
See results. 32 13.85%
 
Total:231
Game_God said:


They may have more intricated stories, more complex graphics or physics, but otherwhise they are the same thing. I agree that a game with more technical complexity is more prone to having bugs, nut that's not an excuse to release broken messes like we see more & more often. They should finish the games before releasing them. If they don't have the skills to do such games, maybe they should plan better & stop trying to bite more than they can chew then!

There is no buts or ifs to treat the gamers we are like this, I am not an open mouthed stupid wallet!!!


Chase in point. This is a third party publisher problem. It has nothing to do with the console makers. Customers need to speak with their wallets and downvote the companies with their wallets. Its as simple as that. 



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Zekkyou said:

It's not Sony or MS's responsibility (or Nintendo's for that matter) to stop a developer or publisher releasing a buggy game. As long as it doesn't mess with others system features, all three will usually pass through any crap they're given.

I don't think it's too much of an issue though. The number of games released every year that run fine is several times more than those that are broken (and even many of those "broken" titles, like ACU, are usually still playable. They just don't meet the standards you'd expect). I'd say things are actually pretty good right now, given the complexity of many PS4/X1 titles and the lack of harsh quality control from any of the major manufacturers.

If people really want it to become an absolute non-issue, they need to stop buying titles day one. It's not hard to wait a couple of days and see if it meets your standards.

I completly agree with that statement, in the end, the responsability belongs to whoever is making the games! They make it, they have to stand behind it!

But then again, hardware makers aren't certainly helping much stopping from it happening, in certain cases one could certainly consider that some window releases were pressured on them, but in the end 3rd parties are their own masters & it's up to them to make good finished games!



https://www.youtube.com/watch?v=n29CicBxZuw

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The_Sony_Girl1 said:

I know they rely on third parties to sell consoles, but why did they approve of broken games like Assassins Creed Unity get released? Do they beta test the games before release, or do they just let games get released?

Well, Nintendo also approved Assassins Creed IV: Black Flag and Virtue's Last Reward on 3DS with its save game problems and some other third party games with disappointing performance or other problems.

Without the capability to fix retail games with online patches, games on former consoles or handhelds HAD to be 99% bug-free. Unfortunately, ALL console makers got more lenient in their approval process the last years, not only Sony and Microsoft.



ICStats said:
They do test games for crashes & non-conformance & stuff, but if the publisher is OK with the game having slow framerate sometimes, or having a ton of DLC that's up to them.

Having said that, in the case of AC:U it was Microsoft's big bundle which HAD to be released in time for the holidays so MS would fast track it no matter what, and then if Sony tried to block it then they would not be able to release on the same day. This kind of tension will get games released even if they are broken.

Lucky Nintendo doesn't have that problem as they have no 3rd party or, the 3rd party has no problem delaying their games on Wii U.


lol, sadly true ;P



https://www.youtube.com/watch?v=n29CicBxZuw

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DonFerrari said:
Game_God said:


I'm well aware of the iron fist policies that Nintendo used back in the day, they were even more ruthless with retail. While I can see that some of their pratices were abusive, you can't argue that the output of quality games was great & that the consumer was more respected than nowadays, where we are treated as beta testers, lied to, micro-transaction dry milked by broken sequel games on release, on top of that we have to pay $300 extra to play these games on-line for a period of 6 years.

Nintendo was ruthless with 3rd parties so that we could enjoy great products, Sony/MS let 3rd parties do whatever & we the consumers pay for the consequences, worse they are steeping up 3rd parties mal-practices: Sony DriveClub & MS Halo: Master Chief Collection comes to mind...


Do customers need Nintendo or anyone else dictating what they can buy??? The games is out there and the customer decides what to buy.

1st of all, sorry to highjack your thread :'P
To answer yout question, ideally no! In reality it's like with drugs, food etc. if there is not someone controlling what is being sold, money/greed makes people do horrible things, there's no such thing as self regulated market, this would only work if every actors had the same power along the line, which clearly they don't.

Nintendo in their good ol' Yamauchi japanese traditional iron fisted way tried to, with positive & negative aspects to it as always. Look at the great IPs born & still remaining under Nintendo great dictatorship ;P



https://www.youtube.com/watch?v=n29CicBxZuw

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sundin13 said:

That is an interesting thought...I know with digital games at least, Nintendo checks them and if they find bugs, the games get rejected and have to be resubmitted. I don't know how the system works for physical games though. 

MS does the same for digital games and I'm sure Sony does it as well.

Physically, I think there is no such thing.



Intrinsic said:
Game_God said:


I'm well aware of the iron fist policies that Nintendo used back in the day, they were even more ruthless with retail. While I can see that some of their pratices were abusive, you can't argue that the output of quality games was great & that the consumer was more respected than nowadays, where we are treated as beta testers, lied to, micro-transaction dry milked by broken sequel games on release, on top of that we have to pay $300 extra to play these games on-line for a period of 6 years.

Nintendo was ruthless with 3rd parties so that we could enjoy great products, Sony/MS let 3rd parties do whatever & we the consumers pay for the consequences, worse they are steeping up 3rd parties mal-practices: Sony DriveClub & MS Halo: Master Chief Collection comes to mind...

For someone that seems to love Nintendo so much, you have no idea what you are talking about. Or at least a very twisted interpretation of what was really going on back then. 

If you honestly think anything good came out of nintendos draconian policies back then, then I'm truly sorry for you. Especially if you think they were doing all that primarily cause they were looking out for consumers. 

I both worked in the 3D scene & gaming retail business, you would be surprised at how much I indeed know of what happens behinds the scenes, from Sony it's down right shocking the words they use to describe their consumers...  cattle being shown their way to the slaughterhouse comes to mind!



https://www.youtube.com/watch?v=n29CicBxZuw

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Barozi said:
sundin13 said:

That is an interesting thought...I know with digital games at least, Nintendo checks them and if they find bugs, the games get rejected and have to be resubmitted. I don't know how the system works for physical games though. 

MS does the same for digital games and I'm sure Sony does it as well.

Physically, I think there is no such thing.


Interesting...I see the drawbacks with implementing a system that checks retail games, but with the recent struggles, I wouldn't exactly object to it. 



zippy said:
Whilst third parties are important, I do think they have too much influence in the industry.


That's probably for the best.

What's the alternative? 1st parties having all the influence thus killing competition?



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Game_God said:

1st of all, sorry to highjack your thread :'P
To answer yout question, ideally no! In reality it's like with drugs, food etc. if there is not someone controlling what is being sold, money/greed makes people do horrible things, there's no such thing as self regulated market, this would only work if every actors had the same power along the line, which clearly they don't.

Nintendo in their good ol' Yamauchi japanese traditional iron fisted way tried to, with positive & negative aspects to it as always. Look at the great IPs born & still remaining under Nintendo great dictatorship ;P

That's not even close to being comparable. If someone puts some addictive chemical in your food, the only way for consumers to know that is if someone with the necessary expensive equipment analyzes it. If a game is buggy, you can hear about it from a reviewer prior to release (unless there's a review embargo) or from any of the hundreds of thousands, if not millions, of people who chose to buy the game day-1. If it has DLC and/or microtransactions, you usually hear about it from the publishers themselves before release.