| Fusioncode said: PS1 managed to steal gamers away from Nintendo. 360 stole gamers from Playstation. Now PS4 is stealing gamers from 360. It's not impossible to get people to switch to Nintendo again. It won't be easy but not impossible. The WiiU was a poor effort on that front. But if they don't go for a more mainstream gamer, who do they target? They have to get somebody to buy their consoles. Selling purely to Nintendo fans isn't cutting it anymore. |
You need to look at why those consoles managed to "steal" gamers and look at why that wont happen for Nintendo.
PS1 went CD and N64 didnt, adding in Sony's moneyhatting and it was an obvious outcome. PS3 was a disaster at launch, giving the 360 a free run at the core PS2 market, adding in Microsoft's moneyhats and the audience was split after 6 Months.
I dont really think that the PS4 is stealing 360 gamers, they are just riding a wave of consumer goodwill from PS3 and word of mouth from when Microsoft fucked up the One reveal.
Nintendo do not have those luxuries if they go for the PS4/One market. They need to rely on both consoles being screw ups, both consoles being too expensive and both consoles experiencing a lack of support. That simply is not going to happen when the PS4 and Xbox One are both at this point in time experiencing good-to-okay sales. When you add in the achievement/ trophy commitments and the PSPlus/ Live commitments it becomes too much of an uphill battle for Nintendo.
| Skidmore said: Not at all. If Nintendo had released a Hardware on par with PS/Xbox and secured the same ammount of third party support(Different from GameCube era), I would not own a Xbox One/Wii U combo right now, since it would be by no means necessary. The problem of Nintendo this gen wasn't Third Party support, It was the hardware. No one would buy a Wii U with the more Powerful PS4/Xbox one around the corner. |
3rd party support, hardware, controller, pricepoint, launch games.
Wii U has experienced many problems. They arent going to be easily remedied, especially if they take aim at the PS/Xbox crowd. We know for a fact that Nintendo dev teams have been struggling with HD titles
| Ka-pi96 said:
If they tried it with the Wii U then they really don't know what those gamers wanted. The way I see it the Wii U is aimed at the exact same market the Wii was, they kept the Wii name and added a tablet (which were becoming very big at that time). Nintendo wanted Wii level success again but it just didn't work. |
Look at the pricepoint, advertising and games released for Wii U in the first 6 Months of its lifetime, then compare it to the pricepoint, advertising and games released for Wii in the first 6 Months of its lifetime and tell me again what market they were aiming at with Wii U.
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