By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo - Who should Nintendo aim their next console at?

Fusioncode said:

PS1 managed to steal gamers away from Nintendo. 360 stole gamers from Playstation. Now PS4 is stealing gamers from 360. It's not impossible to get people to switch to Nintendo again. It won't be easy but not impossible. The WiiU was a poor effort on that front.

But if they don't go for a more mainstream gamer, who do they target? They have to get somebody to buy their consoles. Selling purely to Nintendo fans isn't cutting it anymore. 


You need to look at why those consoles managed to "steal" gamers and look at why that wont happen for Nintendo.

PS1 went CD and N64 didnt, adding in Sony's moneyhatting and it was an obvious outcome. PS3 was a disaster at launch, giving the 360 a free run at the core PS2 market, adding in Microsoft's moneyhats and the audience was split after 6 Months.

I dont really think that the PS4 is stealing 360 gamers, they are just riding a wave of consumer goodwill from PS3 and word of mouth from when Microsoft fucked up the One reveal.

Nintendo do not have those luxuries if they go for the PS4/One market. They need to rely on both consoles being screw ups, both consoles being too expensive and both consoles experiencing a lack of support. That simply is not going to happen when the PS4 and Xbox One are both at this point in time experiencing good-to-okay sales. When you add in the achievement/ trophy commitments and the PSPlus/ Live commitments it becomes too much of an uphill battle for Nintendo.

Skidmore said:

Not at all. If Nintendo had released a Hardware on par with PS/Xbox and secured the same ammount of third party support(Different from GameCube era), I would not own a Xbox One/Wii U combo right now, since it would be by no means necessary.

The problem of Nintendo this gen wasn't Third Party support, It was the hardware. No one would buy a Wii U with the more Powerful PS4/Xbox one around the corner.


3rd party support, hardware, controller, pricepoint, launch games.

Wii U has experienced many problems. They arent going to be easily remedied, especially if they take aim at the PS/Xbox crowd. We know for a fact that Nintendo dev teams have been struggling with HD titles

Ka-pi96 said:

If they tried it with the Wii U then they really don't know what those gamers wanted. The way I see it the Wii U is aimed at the exact same market the Wii was, they kept the Wii name and added a tablet (which were becoming very big at that time). Nintendo wanted Wii level success again but it just didn't work.


Look at the pricepoint, advertising and games released for Wii U in the first 6 Months of its lifetime, then compare it to the pricepoint, advertising and games released for Wii in the first 6 Months of its lifetime and tell me again what market they were aiming at with Wii U.



                            

Around the Network

everyone as always



    R.I.P Mr Iwata :'(

I personally want a GC 2.0. Release a powerful but affordable console with a standard controller. Let the games be creative not the console / controller.

I think in order to get the most sales though they need to try to pull a "Wii" again. The Wii U has a dumb strategy because the console is weaker yet is expensive. they want 3rd party games but force them to use extra development time to make it gamepad friendly. It makes little sense.

Going after the PS / XB crowed will show better results than the Wii U but still won't sell past 25 Million. They need to find a new innovation to sell big.



I say they keep on doing what they've been doing. However, they haven't kept up with their quotas necessarily as having mature games being on their platform, since those developers of mature games (i'm looking at you, Ubi) abandon the Wii U.

I would namely put up early mistakes that happened to the 3DS game drought soon after it released. Nintendo didn't learn its lesson with the 3DS and put the Wii U at risk for the first year where it would have had the biggest impact on the next-gen gaming. Went downhill with major third-party development after that.

This next console will still have the purpose of the Wii U's target audience - great Nintendo casuals, as well as increased third-party support for mature titles on other platforms. Nintendo just needs to do it more efficiently. It will probably be a question of power and setting the console's specs to the eyes of the third-party devs.



Take a giant risk with the Wii profits and release a console more advanced than the competition. This will make the zomg power seekers flock and in turn encourage third party support. Ninty fans will flock regardless. Then when a steady stream of third party games show up with better performance, other gamers may consider.

Could this work, absolutely. Will it happen...not likely.



Nintendo Switch Friend Code: SW-5643-2927-1984

Animal Crossing NH Dream Address: DA-1078-9916-3261

Around the Network

Whoever the Super Nintendo was aimed at.



Nintendo should  upgrade their hardware, exploit their existing trademarks and having more diverse IPs.

 

*Sound Of Rain said:
I personally want a GC 2.0. Release a powerful but affordable console with a standard controller. Let the games be creative not the console / controller.

I think in order to get the most sales though they need to try to pull a "Wii" again. The Wii U has a dumb strategy because the console is weaker yet is expensive. they want 3rd party games but force them to use extra development time to make it gamepad friendly. It makes little sense.

Going after the PS / XB crowed will show better results than the Wii U but still won't sell past 25 Million. They need to find a new innovation to sell big.


*thumbs up*

A console should function as a starting base, growing steadily, fed with games, accessories and service.

 

Alas, the problem with Nintendo, they're too stubborn and unnecessarily reserved.



Hunting Season is done...

Nintendo just needs to make sure their next console is SUPER developer friendly.



Shiken said:
Take a giant risk with the Wii profits and release a console more advanced than the competition. This will make the zomg power seekers flock and in turn encourage third party support. Ninty fans will flock regardless. Then when a steady stream of third party games show up with better performance, other gamers may consider.

Could this work, absolutely. Will it happen...not likely.


Would not work, 3rd parties are never coming back no matter what.  They dont want to work with nintendo neither do they want to fragmented the market to much.  Nintendo has become the runt of the litter.



Hate to say it but I think the console business has basically passed Nintendo by. They won't be a big player on the console side ever again, they just don't have the marketing/demographic know how and are too far out of touch with the majority of the Western consumers and developers (which is basically the entire console business now), being a company pretty much run entirely by 60-70 year old Japanese men.

Their next "console" will probably just be a low-cost mini-console that is basically just their next-gen handheld chip that runs on TV at a higher resolution. It will play the same games as the handheld. Like the Vita TV (except VitaTV runs at the same low-res as the Vita). Probably with some new controller gizmo designed by Miyamoto and co. which will be low-cost.

Such a proposition will be cheap and low risk, so it can find "success" even if it only sells 20 million units on top of the handheld selling 50-60 mill (on the low end). 

I think their play in the future is to become more of a media/toy company utilizing their IP in other ways to get kids hooked on their brand at an early age. Like say a Mario CG movie for example, more animated series' for other Nintendo properties and expansion of the Amiibo toy brand would probably be a good way for them to go.