Fusioncode said:
archer9234 said: Honestly they have pay the 3rd party games to get on the system. There's no other way. In till Nintendo users see the 3rd party games come out at the SAME TIME, nerfed in no way (besides graphics), and the online functions with close to 100% the other system do it. That is what it would take to convert people to buy them again. Nintendo has to accept certain things they do is wrong. |
Getting 3rd party games on the platform isn't the problem. Nintendo had quite a bit of support when the WiiU launched. It's getting their fans to buy the games.
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I think its sort of a myth that Wii U had strong 3rd party support at launch or at least games that had any chance of selling well.
EA Sports-from what I here the Wii U versions of these games were absolutely garbage.
Mass Effect 3-a late port that released at the same time as the trilogy for PS3/360. Why would anybody spend $60 for a game when the other consoles get the entire series for the same price? That is a slap in the face to Wii U owners.
Ninja Gaiden 3-late port of a game that didnt sell well to begin with.
Tekken Tag 2-released only 2 months after PS3/360 version so wouldnt really call it a late port but it didnt sell very well on PS3/360 with a 150m+ Install base so no reason to believe it would on a console that just released.
Arkham City-year old port, sold more than the year old ports on Xbox One so must not have done too bad.
Darksiders II-slightly late port of a game that didnt sell that much on PS3/360 either.
Assassin's Creed/Call of Duty are really the only ones that had a shot of doing anything decent.
So while u could argue that 3rd party support was alright at launch, what about after launch? The only notable multiplats to release from Jan-July were Injustice and Resident Evil Revelations while PS3/360 got Aliens, DMC, Dead Space 3, Bioshock, Metal Gear Rising, Dead Island, along with Injustice & Resident Evil and probably some other big ones im missing.
So third parties mostly released a couple games that had little chance of selling well then pulled support when said games didnt sell. The majority of multiplats to release on Wii U were either 6 month or older ports, games that didnt sell very well im general, or had missing features. Not a single third party company has really given strong support to Wii U.