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Poliwrathlord said:
First Nintendo should tell/pay 3rd party developers to put their games on their console and then they should have Nintendo Direct solely about 3rd party games and tell Nintendo gamers they should buy them.


Just Nintendo telling me to buy mediocre annual crap wont make me buy mediocre annual crap.

If you are talking about stuff like LegoCityUndercover tho which was great (its framerate was shit tho) this might be a different story. I am going to buy Bayonetta2+1 and also Devils third.

The problem I and alot of other Nintendo owners I know have is the following: We feel value oriented. We dont buy a console game when the same game is on PC because we can get the PC version 1 year later for 5 bucks on steam (I do have 600 steam games now).

I would only consider buying a third party game on a Nintendo console (or my PS3/360/PS4) if:

1) it is not crippled or delayed(old) at all (missing modes etc. Also not buying it if 1 system gets exclusive content like AC on Playstation)
2) it is making use of its hardware (WiiU having same or worse performance than e.g. 360 version = lazyness = no thanks)
3) It is not allowed to be an annual franchise or sports game. (devalues the franchise and the prior game)
4)it is not allowed to be DLC/cashgrab infested and has to be a complete/almost complete experience.
5) it has to focus more on gameplay than on visuals since its a game not a movie. GTA5 on PS3 running at 25fps is a insult to gamers and the game itself! TLoU running at 18fps on PS3 also was.
6) it has to be visually appealing. Killzone Shadowfall looks great amd fresh. GreyBrown crap shooter looks boring.
7) it has to keep its value. If a developer thinks "only sales during first 3 months count everything else does not matter to us" and as a result the game gets heavily discounted why would I buy the game full price at all? It gets cheaper so I wait. If Nintendo games would start to get so heavily discounted i would also stop buying NIntendo games until they reach their typical discount price. I mean the dev thinks its only worth X money so why would I pay more for it?
8) It again has to be either console exclusive (also coming to other systems) or system exclusive (not coming to any other system at all). The more exclusive a game is the better because if it comes to PC it is only worth 5 bucks 1 year later. And if it is on several systems the game automatically has to compete not only with games on that one system but with every game on every system. And e.g Rayman will also get a discount on WiiU if the PS3 version gets a discount due to competition on that PS3 system or because Ubisoft knows that the PS userbase expects a discount.
9) It has to have a fair price. Almost all Wiiu launch games were 70 bucks. Darksiders2 ZombiU etc all were 70 bucks instead of 60. This was one of the reasons the launch games didnt sell well. if the same game is cheaper on another system I wont buy it.
10) A franchise has to establish itself before I invest money into it. If games like COD come and go all the time why would I start to buy that game on WiiU? I have no guarantee that the next installment is coming so I ignore that game. After all the "burning" and "dissapointment" third party has to show that they really try. Noone is going to buy a game made by studio X if all prior games were a dissapointment or if every second game in the series skips the system. The longer devs are absent from NIntendo the more time and money they have to invest into fixing that problem. Why do Capcom game still sell relatively well? They offer constant support and dont tell the Nintendo userbase "you dont need me" like other devs/pubs do.
11) dont treat me like a second class citizen. DragonQuest MMO, DragonQuest on rails, DeadSpace on rails, Resident evil on rails  is not what I want.


I mainly buy japanese games and niche titles I couldn't care less about dudebro games and western DLC etc.

The only shooters I somewhat enjoyed in the last few years were FarCry3 and Borderlands 1+2  on steam . They dont try to look uberrealistic and especially Borderlands is really different and awesome.  On consoles I bought DragonsDogma (its a great game and if it would get a WiiU exclusive sequel I would buy that day1 having it on multiple consoles automatically will make it drop in price to 30 bucks in no time so I would buy it for 30 bucks and if it would get a PC release I would wait for it to hit 5 bucks on steam)

90% of my PS3 and 360 games are PS3 or 360 exclusive. The other 10% are multi-console exclusive. The only games I have on consoles that are also on steam are games that had no info on a PC release at all like Darksiders 1. There was no word on a PC version at all and when the PC version came out I was mad because I wasted money on the console version especially since it is inferior and not moddable.



Long story short
. I buy good non mainstrean  non-sub-par games for the price they are worth. I am NOT buying games during the first 3 months. And third party mindset is the reason why I skip their games or wait for a discount. (Best example: JRPGs were 50 bucks or gone forever (like xenobalde did in the US) and I bought them for 60 bucks. Now that most of them (atlus,SquareEnix or TalesOf...) drop to 20 bucks and most get a reprint/relaunch I automatcally wait for the sub30 pricetag)

I dont like wasting money and everytime I buy a game that gets a price cut 1 month later I say "fuck this shit" The more exclusive a game is the more value it has. The more value a game has the more reason I have to buy it and the more money I am willing to spend on it.