| freebs2 said: If you think a company doesn't like getting money from royalties you are losing the sense of reality. Their consoles have different designs because they know they can't just compete with Sony offering a similar product, they have tried it with GC amd they failed. It's not a matter of "philosophies". |
Well, the Wii U being different isn't helping matters now is it? The original Wii's success was a fluke and Nintendo thought they could catch lighting twice by making another underpowered console with a gimmick attached to it and it backfired.
The Gamecube didn't have DVD playback, online, and used stupid 1.5GB discs. Also, Nintendo didn't approach third party developers in creating games for their console back when they were originally designing it. They sent out only a small number of dev kits very late in the process. It left a bitter feeling in third party developers minds.







