| spemanig said:
The kindle fire has no issues with downloads. I don't think incorporating it into retail games is an issue at all. It's more than just online gaming. It's everything. A monthly price is not an option for a Nintendo handheld. If the kindles books can stay affordable, so can these taxed games. The whole point is that no one is feeling the impact of the 3G/4G service. How do you think Nintendo can let you play online games for free as it is? |
Did you seriously compare the Kindle Fire to the 3DS for downloads?
The Kindle Fire uses 4G LTE for one, not 3G, and the primary things people download on it are small apps and books, not entire games like you would on the 4DS/whatever. Not to mention that the 4G LTE model costs $100 more than the standard model, with a $50 per year charge for only 250MB a month. Not only that, but individual downloads are restricted to less than 50MB, which is much less than a lot of 3DS games. You'll eat through 250MB in less than a week if you game/download seriously on the 4DS/whatever.
And your comment about incorporating this huge cost into games is laughable, when the VAST majority of people are completely fine with just using wi-fi. The paltry amount of data you will get per month will be usable for almost nothing, and in exchange everyone gets to pay more money for games! Yay!
Like I said, I have no problem with a 4G/3G option, just pay your own monthly price and leave the other users alone. Most people don't play handheld games online anyway, the majority are for quick singleplayer fun in bursts. No one benefits from having more expensive games in exchange for a service that will see very little use.
You're Gonna Carry That Weight.
Xbox One - PS4 - Wii U - PC







