Forums - Gaming Discussion - Can we agree that PS4 graphics are in another level!

Dr.Henry_Killinger said:
Zero999 said:

first, watch it.

second, when I look at MK8, I do not think: "the resolution should be higher" or "it needs AA" or "it needs better AI". I personally beleive that people wouldn't notice the increase in resolution, let alone this "no AA" because there I can't see Jaggies, although its clearly noticable on screenshots.

Now answer: if I can't notice jaggies, why are you complain about lack of AA? if the resolution is amazing as it is, why complain it's not higher (when I think wouldn't even be noticed)? Thus, I don't believe and don't want to believe those areas  were compromised.

Corrected

Quotee Tree Shortened and User Moderated - Conegamer

I don't play screenshots.



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fatslob-:O said:
VanceIX said:

It certainly has better lighting and textures than Infamous, and while Ryse looks better overall, it's such a compressed world that it's practically a poor model.

Better lighting ? That's a straight up lie ... Better textures ? Even a modded Skyrim wasn't a match made for infamous or ryse. 

Ryse looking better than infamous is subjective for the most part seeing as how one has a slight upper hand on texture quality and the other has the advantages in achieving a crisper image quality with more alpha effects. 

Open world games having less graphical fidelity than linear games are becoming a thing of the past due to the fact that memory bottlenecks have alleviated a lot of the restrictions that were placed on last generation consoles. 

Bullshit. There's a big difference between accounting for the amount of objects in a dyncamic, open-world game and in a cinematic game where everything is stationary and pre-determined for the most part. 

And no, Skyrim with the best mods available does have better lighting and textures. Neither Infamous nor Ryse can manage 2K or 4K textures the way a modded Skyrim does.

And ENB lighting >>>> Infamous. 

I'm not going to argue this with you though. If you played Skyrim on a powerful PC with a 4K monitor, you wouldn't be saying what you are.



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DerNebel said:
Zero999 said:
DerNebel said:

Oh, so if Nintendo had the possibility to make the game 1080p/60fps with AA, while everything else stayed the way it is right now, they would have opted out of that and kept the game 720/60 with no AA? Jesus, do you even realize what kinda bullshit you sometimes write while trying to up talk Nintendo?

first, watch it.

second, when looking at MK8, one doesn't think: "the resolution should be higher" or "it needs AA" or "it needs better AI". I don't even think people would notice the increase in resolution, let alone this "no AA" because there aren't jaggies.

Now answer: if you can't notice jaggies, why complain about lack of AA? if the resolution is amazing as it is, why complain it's not higher (when it wouldn't even be noticed)? Thus, those areas weren't compromised.

Ok, read this slowly and get it in your head.

If every game had unlimited resources than every game would have the highest possible resolution, framerate and method of AA plus a ton of other stuff going on. But the reality of the matter is that there are always limitations and thus there are always things being compromised. That is a simple, unrefutable fact and Nintendo is not exempt from that no matter how much you want them to be.

And lol at the bolded. So 720p is an amazing resolution? Welcome to 8 years ago, I guess. And there are no jaggies? Who the hell are you trying to kid with this?

yes, it's an amazing resolution. and ps360 can't get close to wii u right now, so 8 years ago had a much bigger difference, including sub hd resolution and ps2ish graphics.

Moderated,

-Mr Khan



Zero999 said:
Dr.Henry_Killinger said:
Zero999 said:

first, watch it.

second, when I look at MK8, I do not think: "the resolution should be higher" or "it needs AA" or "it needs better AI". I personally beleive that people wouldn't notice the increase in resolution, let alone this "no AA" because there I can't see Jaggies, although its clearly noticable on screenshots.

Now answer: if I can't notice jaggies, why are you complain about lack of AA? if the resolution is amazing as it is, why complain it's not higher (when I think wouldn't even be noticed)? Thus, I don't believe and don't want to believe those areas  were compromised.

Corrected

Quotee Tree Shortened and User Moderated - Conegamer

I don't play screenshots.

Well, in a sense you do.



In this day and age, with the Internet, ignorance is a choice! And they're still choosing Ignorance! - Dr. Filthy Frank

Areaz32 said:

Did you just say that openworld games having worse graphics than linear was a thing of the past? Thats bs. It is all about how much is rendered on the screen at once.. open world games need to render way more stuff at any given time.

It IS becoming a thing of the past ... 

Linear games won't be able to push much higher primitive densities due to the fact that a lot of GPUs have trouble rendering quads past 4x4 tiles. LOD transitions will be a lot more smooth due to the fact that memory bottlenecks aren't much of an issue anymore so an open world games are just as capable of having just as good graphics as linear games on the same distance. 

What exactly are your reasons for believing otherwise ? 



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Scoobes said:
TheBlackNaruto said:


Yeah that makes sense and I can agree to that. MMOs are indeed VERY huge without a doubt as well. And I know it shouldn't be compared the way I did but I am pretty sure it usually is even if I don't agree with the comparison just like you don't. I don't do any MAJOR gaming on my pC but I love Steam and all the games I can get on it lol. 

Where are you getting your stats from? Globally, PC gaming is bigger than console gaming.

Revenue from 2010:

Software revenue per year up to 2013:

No. of users:


I was only going by software via VGchartz. Just used that when I made those statements. 



The absence of evidence is NOT the evidence of absence...

PSN: StlUzumaki23

fatslob-:O said:
Areaz32 said:

Did you just say that openworld games having worse graphics than linear was a thing of the past? Thats bs. It is all about how much is rendered on the screen at once.. open world games need to render way more stuff at any given time.

It IS becoming a thing of the past ... 

Linear games won't be able to push much higher primitive densities due to the fact that a lot of GPUs have trouble rendering quads past 4x4 tiles. LOD transitions will be a lot more smooth due to the fact that memory bottlenecks aren't much of an issue anymore so an open world games are just as capable of having just as good graphics as linear games on the same distance. 

What exactly are your reasons for believing otherwise ? 

Look at the Order, in the streets. People spawn and move in a pre-generated environment. There is absolutely nothing dnamic going on. Everything is scripted, there is no need to generate new objects dynamically and control them. It's not just memory, it's also how many tasks that need to be handled. 

Even Kojima has said that open-world games are much harder to optimise visually than linear ones, and he's a respected developer.



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VanceIX said:

Bullshit. There's a big difference between accounting for the amount of objects in a dyncamic, open-world game and in a cinematic game where everything is stationary and pre-determined for the most part. 

And no, Skyrim with the best mods available does have better lighting and textures. Neither Infamous nor Ryse can manage 2K or 4K textures the way a modded Skyrim does.

And ENB lighting >>>> Infamous. 

I'm not going to argue this with you though. If you played Skyrim on a powerful PC with a 4K monitor, you wouldn't be saying what you are.

I liked how you used the word "cinematic" rather than "linear" because you self defeated your point that linear games aren't just as dynamic ...

@Bold No it doesn't ... Skyrim's lighting doesn't even account for energy conservation like infamous or ryse and the materials don't even react properly to the lighting either. 

Textures are another thing altogether but making objects look good requires more than high resolution textures and neither infamous nor ryse are behind a modded skyrim in this department plus Skyrim lacks material layering compared to infamous or ryse.

Skyrim's lighting is straight up shit and the reason why your not going to argue with me is because you have no actual arguments so go get your eyes checked before you say more ignorant things. 



VanceIX said:

Look at the Order, in the streets. People spawn and move in a pre-generated environment. There is absolutely nothing dnamic going on. Everything is scripted, there is no need to generate new objects dynamically and control them. It's not just memory, it's also how many tasks that need to be handled. 

Even Kojima has said that open-world games are much harder to optimise visually than linear ones, and he's a respected developer.

Just because everything is scripted does not mean that an open world game can't do the same such as isolating an event where people are far from the on screen action that's happening.

@Bold Like I said you can isolate the event in an open world game ... Open world just refers to the scale of game, not how demading it is ...

That maybe true for last gen games where they have a clear memory limitations but for next gen consoles that's less of an issue. 



fatslob-:O said:
VanceIX said:

Bullshit. There's a big difference between accounting for the amount of objects in a dyncamic, open-world game and in a cinematic game where everything is stationary and pre-determined for the most part. 

And no, Skyrim with the best mods available does have better lighting and textures. Neither Infamous nor Ryse can manage 2K or 4K textures the way a modded Skyrim does.

And ENB lighting >>>> Infamous. 

I'm not going to argue this with you though. If you played Skyrim on a powerful PC with a 4K monitor, you wouldn't be saying what you are.

I liked how you used the word "cinematic" rather than "linear" because you self defeated your point that linear games aren't just as dynamic ...

@Bold No it doesn't ... Skyrim's lighting doesn't even account for energy conservation like infamous or ryse and the materials don't even react properly to the lighting either. 

Textures are another thing altogether but making objects look good requires more than high resolution textures and neither infamous nor ryse are behind a modded skyrim in this department plus Skyrim lacks material layering compared to infamous or ryse.

Skyrim's lighting is straight up shit and the reason why your not going to argue with me is because you have no actual arguments so go get your eyes checked before you say more ignorant things

You yourself said that Infamous has better textures, when it clearly doesn't. Now you're saying that textures are another thing altogether? OK.

And you're completely wrong on the lighting, period. There are so many mods that make use of reflections and lighting so that all of it is seamless in the environment. If you think that some of the best ENBs combined with more realistic lighting mods "look like shit", then you obviously have not played Skyrim in its full glory. On a 4K monitor, ENB, realistic lighting mods, the game looks fantastic in ways that Infamous and Ryse cannot compare.

And yes, I said cinematic games, not linear. I said this because the prettiest games are all cinematic linear games (other than Infamous SS, which has tons of difficulty rendering energy-based lighting when a player is not directly looking at objects, resulting in annoying pop-ins. Not to mention that Sony utilised low-quality textures in order to acheive the lighting and reflections.).

And another thing that you seem to convinently forget is that Second Son runs at 30fps, compared to the 60fps+ Skyrim can run, even with mods, which provides a much more stable experience overall.

Like I said, you can't compare Skyrim w/ mods and Second Son. Second Son is locked to 1080p @ 30fps, while Skyrim can go up to 4K @ 120fps, with MUCH better textures and amazing lighting, especially considering it's a last-gen game.



                                                                                                               You're Gonna Carry That Weight.

Xbox One - PS4 - Wii U - PC