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Forums - Gaming - Molyneux: 'Enjoy the indie craze, because it won't last'

VanceIX said:
Jizz_Beard_thePirate said:

Considering how many bad indie games steam has, I wouldn't doubt it... Out of every awesome indie game on steam, there are many more bad ones and I hate the concept of Early Access that indies seem to have cause since most of the time, they don't furfill what they promised and you already paid for it


Early access is one thing that I hope really does die. A terrible way to develop a game, imo.

Crowd-funded indie games as well. Some are good, but most are just terrible. 

I know right, I just hate when people pay for something thats not finished and I don't get how people can stand for that concept... You wouldn't pay for a movie just so you can see the first 30 minutes and have no idea how the rest of its gonna go until 6 months to a year later... Yes there are gems but most are just bad which hurts the industry in the long run!



                  

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Peter needs to stop talking shit and put his energy into making a decent Fable game.



he sounds bitter no one thought his box opening app was innovative.



He's right about the music business, that's for sure. I wouldn't have used the term "manufactured" though. I'd use the term "fraudulent". Outside of a few small examples, music hasn't been genuine since the early to mid 90's.



VanceIX said:
Jizz_Beard_thePirate said:

Considering how many bad indie games steam has, I wouldn't doubt it... Out of every awesome indie game on steam, there are many more bad ones and I hate the concept of Early Access that indies seem to have cause since most of the time, they don't furfill what they promised and you already paid for it


Early access is one thing that I hope really does die. A terrible way to develop a game, imo.

Crowd-funded indie games as well. Some are good, but most are just terrible. 


What is wrong with crowd funded indie games? I really don't get it, it is way for games to exist.



 

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Molyneux is the biggest genius on Earth so I guess I will take his word for it.............NOT!



                
       ---Member of the official Squeezol Fanclub---

Acevil said:
VanceIX said:
Jizz_Beard_thePirate said:

Considering how many bad indie games steam has, I wouldn't doubt it... Out of every awesome indie game on steam, there are many more bad ones and I hate the concept of Early Access that indies seem to have cause since most of the time, they don't furfill what they promised and you already paid for it


Early access is one thing that I hope really does die. A terrible way to develop a game, imo.

Crowd-funded indie games as well. Some are good, but most are just terrible. 


What is wrong with crowd funded indie games? I really don't get it, it is way for games to exist.

You take money from a person with lofty promises and limited information. People get on board because of flashy incentives, and then usually the project doesn't pan out completely. Crowd-funding usually doesn't raise enough money to develop a full sized game anyway, which is what a lot of the people advertise. Most projects raise what, $100,000-200,000? A lot of that cash goes to paying salaries, and then the bit that is left over is used to make a game that is a shell of what people expected. 



                                                                                                               You're Gonna Carry That Weight.

Xbox One - PS4 - Wii U - PC

The king of, talking out of the ass.



 

VanceIX said:
Acevil said:
VanceIX said:
Jizz_Beard_thePirate said:

Considering how many bad indie games steam has, I wouldn't doubt it... Out of every awesome indie game on steam, there are many more bad ones and I hate the concept of Early Access that indies seem to have cause since most of the time, they don't furfill what they promised and you already paid for it


Early access is one thing that I hope really does die. A terrible way to develop a game, imo.

Crowd-funded indie games as well. Some are good, but most are just terrible. 


What is wrong with crowd funded indie games? I really don't get it, it is way for games to exist.

You take money from a person with lofty promises and limited information. People get on board because of flashy incentives, and then usually the project doesn't pan out completely. Crowd-funding usually doesn't raise enough money to develop a full sized game anyway, which is what a lot of the people advertise. Most projects raise what, $100,000-200,000? A lot of that cash goes to paying salaries, and then the bit that is left over is used to make a game that is a shell of what people expected. 

Um can you name examples, because I have yet to see someone feeling that what they paid didn't live up to some expectations. Ya Double Fine might be of an example where they got way too much money and most of it did most likely go into somewhats pocket, but the game still is excellent peace of work.



 

I see them as one hit wonders. Just like Carly Rae







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