By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming - Molyneux: 'Enjoy the indie craze, because it won't last'

not sure people understood what he meant...

what drives the industry is not what devs want to do or chose to do.... it's what customers want... you can have 90% of indie and 10% of AAA studio... if the public grew tired of it then it will die...

I think the current phase will die and a lot of cleaning through elimination will go on... I still don't believe the smartphone dumb tablet business is a long term alternative sooner or later people will get tired of temple run 124 angry bird 2030 or gameloft crap....

same will happen to indie major wave... we are talking about over 1k application at ID@XBox program for instance... this is crazy and that tsunami will die eventually not because you won't have the devs available and willing but because we'll get tired of playing the 100th clone of FF1 and Zelda or super Mario bros retro style game, pac man 25 or the slew of even less original and unappealing crap that comes out of that wave
sure you'll still have a few gems... but rehashing or poor quality game won't find an audience as receptive and therefore will diminish the interest for many undeserving dev or indie studios...



Around the Network

I think Molyneux is overlooking the fact that the internet, which wasn't around in his early days, has been a massive contributor to why these smaller games made a comeback in addition to game development tools being more available to upstarts. The ability to find and network with the people you need to know has never been easier and companies like Sony and Microsoft love the idea that they can potentially gain big with very low risk projects that fill in the gaps. Small developers can get the word out without having to use big marketers and crowd funding has been a great way for them to avoid the struggles with publishers and big investors. Hell, for some of them it's the only chance they got because they were turned down by those same entities. Sure, many of these current indies will fail and those that succeed will likely become the next big thing but there will be no shortage of people who want to get into gaming and will take that same path. This is a different time we live in compared to the 80's and I think Molyneux is forgetting that.