1. Market the @#!*% out of 3D World.
2. Make sure games of the caliber of 3D World (like the next Zelda or a AAA Metroid) are in the pipeline, and if not make serious changes within the company.
3. Reiterate the vision of high-caliber games, reiterate, reiterate, reiterate.
4. Branch off into new segments like smartphones and edutainment.
5. Look into branching off into getting exclusive rights to certain music segments in line with Nintendo's audience (Bieber, Miley Cirus).
6. Improve the online store to allow content to be played across multiple platforms at the cost of 1 game.
7. Lower game prices immediately.
attaboy said:
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You guys are awesome for those comments haha.
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Anyway I would
Fire Aonuma
Fire Miyamoto
Fire Iwata (Again since I took his position)
Send spies to my competition to get the secrect fomula
Copy them then make awesome games that are better then anything out there.
Have my spies purposly give them bad advice and have my competitors follow them. (Silly things like make consumers pay for online)
Buy off their talented developers
My last thing I would do (since I would be kicked out by the japanesse goverment since they do not want non-japanesse running japanesse companies)
would be to move Nintendo's headquaters to the United States
killeryoshis said:
Anyway I would |
I honestly think that would be a bad idea (whether or not you're joking). You can't deny the things they have done for Nintendo. At most, I would give them a different position.
Alright troops! Our mission is to maximize revenue without damaging future value! That means making the Wii U and 3DS sell as much as possible and preparing for a strong next generation.
First off, everybody in a major position of power will be forced to read articles about why Nintendo should go 3rd party. Then, make them explain why the arguments in these articles are stupid. Anybody who agrees with said articles shall be decapitated.
Next, we'll talk about appeasing 3rd parties. Or rather, why we shouldn't try to. The NES, Game Boy, and Wii didn't succeed because of 3rd party support. Relying on 3rd parties is something lame gaming companies do. We won't go out of our way to alienate them, but it's okay to sell a bit less hardware and have some less support if that means a lot more Nintendo games are sold. We aren't in this to sell the most hardware; we actually have to make money for a living.
2013
2014
2015
2018
I have more ideas, but they're stupid.
Love and tolerate.
MDMAlliance said:
I honestly think that would be a bad idea (whether or not you're joking). You can't deny the things they have done for Nintendo. At most, I would give them a different position. |
I'm actually joking but I don't like any of Aonuma's Zelda games so thst one I am not. The other two I would put them in line >:(
Walk in, look around, shrug my shoulders, quit, walk back out.
Gaming Away Life Since 1985
Soundwave said: If I had to give a presentation to Iwata/Reggie/etc. it would be this:
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As a fan of Bond and Upton, I love your ideas. Especially the marketing image actually. So why no shift development resources?
Based on the thread, I think there are some good ideas, I'd add to mine
1.) Hiring Warren Spector to work at Retro (heading up a second team?) and/or becoming the new head of NOA and overseeing software development. Aielyn mentioned that, I think that's a good idea. Retro should have two fully staffed teams.
2.) I would immediately go scour some of the mid-to-large Western studios that want to work with Nintendo, ask them for pitches, and greenlight 2-3 of the best ones. I wouldn't necessarily buy the studios though ... that can be expensive.
3.) I'd mandate Aonuma's team that the next Zelda be the most grand and well crafted Zelda game ever made -- however I would add the mandate that it needs to be of the darker, more realistic OoT/TP style ... fact is, those titles simply sell better, a great Zelda game doesn't do anyone a lot of good if only 2-3 million people play it, need to get 5-7 million consumers.
4.) I'd buy the rights to the Bond franchise from EON productions (suck it Sony) and start making Wii U and 3DS games based around the character immediately.
5.) I'd look into an official partnership with Google to develop an Android based gaming tablet, with a heavily customized OS to suit Nintendo's needs.
6.) Enough of the small time Japanese collaborations, the Wii U needs something that will sell consoles. I go to Square-Enix and make this pitch ... we will work with you on a Nintendo + Final Fantasy + Dragon Quest crossover RPG, a franchise that could potentially have sales that eclipse the mainline FF and DQ series' themselves (sit down Kingdom Hearts). We'll split the profits 50/50. But in order for you to get this franchise we want Final Fantasy VI and VII Remakes on 3DS and Wii U. Exclusive. And a Chrono game (remake or sequel) for both systems as well. That's the deal, take it or leave it.
7.) For small budget indie game titles I'd go out and look for the 5-6 most promising looking ones with an emphasis on finding content that is REALLY unique and unusual for Nintendo platforms, and I'd buy the rights to those games and finance their development. This ensures 100% exclusivity and also franchising rights to those games in case of them takes off and becomes the next Angry Birds or something.
8.) I'd maybe look into partnerships with some Japanese companies to bring back some older IP, like Megaman, Castlevania, Contra, Ridge Racer, Shenmue, Daytona USA, etc. I'd offer to cover 40% of the development costs of these games + a drop in licensing fees + some marketing in exchange for exclusivity.