By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo - Is Miyamoto's take on new IP's right?

It's playing it safe. They slap "Mario" in every game they make and they don't have to worry about sales.



Around the Network
DialgaMarine said:
You don't build an empire by sticking within your nation's original borders. You build on top of what you got, and then expand by exploring and, eventually, conquering other areas. Miyamoto's not wrong for believing in building on what is already established, but at the same time, it is seen as simply playing it safe for the simple fact that he and Nintendo refuse to actually devote their talent to new areas, such as new characters and gameplay experiences. Sorry, but nothing Nintendo has developed in the last decade has been new or fresh by any stretch of the mind. They simply focus on what they know, and will be profitable, and their talent pretty much goes to waste as a result. Do you think the PS2 would have been the most successful game system in history if Sony had done nothing than publish Crash, Spyro, and GT? The answer is quite obvious. No. They built up on what they had and then developed the largest third and first party umbrella that engulfed the system and it's player base in hundreds of fresh new characters and gameplay experiences that pushed the console to the top and demolished the competition.

Miyamoto is a brilliant game designer, but he seems to still be stuck in the 90's. He doesn't seem to understand the definition of what a fresh new experience is, if he honestly believed that an HD remake is exactly what fans of his biggest series are looking for.

And how would you explain the sucess of the Wii?

You probably mean .. "by any stretch of my mind"



VGKing said:
Trunkin said:
homer said:
I guess there really isn't much point considering they pretty much have an ip in every genre of game.
Racing: FZero, Excite series, mariokart I guess they could add a sim racer....
Flight/dogfighting: Star Fox, Pilotwings
Sports: Mario sports, wii sports, punch out
Puzzle: Layton(level 5 but still held hostage by Nintendo right?), Brain Age, Pokémon/Mario spin offs
Adventure: Zelda, Metroid
Platformers: Mario, DK, Kirby
RPG: Golden Sun, Pokémon, Paper Mario, Mario and Luigi
Strategy: Fire Emblem, Battalion Wars, Pikmin
I don't feel like going on. By the time they refresh all the franchises that people love, they have great games in every genre. I personally like that they stick with their franchises. Seems like they are more focused on supporting a franchise instead of jumping from ip to ip.

No shooters.

Mario Paintball. Make it happen, Nintendo.

Why does it have to be Mario paintball? I'd say a paintball game is the perfect opportunity to create an entirely new set of characters.

It doesn't have to be Mario, but the idea of Mario characters blowing eachother away amuses me to no end.

 

 

 

 



mai said:
Yes, Nintendo desperatly needs to waste few millions on new IP nobody will care or it will generate significantly smaller ROI than new mainstream Mario game. Anything to please the fans and raise its self-esteem as the coolest kid on the block.


They desperately need a new kind of IP that can bring in consumers that beyond just what Mario/Zelda do. And they need to actually put some marketing muscle behind said franchise.

Sony has done it with Uncharted and again with The Last of Us, and even MS invested a lot into the Gears franchise.

Time for Nintendo to step up with something new.



Wright said:


That's the point. Would have been the game equally successful if it has been with a new character and a different setting (no Mushroom Kingdom I mean)? Think about it. Maybe Nintendo don't want to take unnecesary risks, or they don't bother at all. But had it been successfull, they would had a new IP they could exploit.

 

That's how bussiness work.

The point is exactly that. It wouldn't do nearly as well.

Businesses need to make money. And Nintendo is a business first and foremost. They need to make money.



Around the Network
NintendoPie said:
Wright said:


That's the point. Would have been the game equally successful if it has been with a new character and a different setting (no Mushroom Kingdom I mean)? Think about it. Maybe Nintendo don't want to take unnecesary risks, or they don't bother at all. But had it been successfull, they would had a new IP they could exploit.

 

That's how bussiness work.

The point is exactly that. It wouldn't do nearly as well.

Businesses need to make money. And Nintendo is a business first and foremost. They need to make money.


One of the first rules of every single business is that without risk, there's no gain.

 

You can't play it safe forever.



I agree with Miyamoto: different gameplay creates a new IP.
I agree with most posts here: different characters and story creates a new IP.

So in my opinion TLOU is a new IP, the first Uncharted was a new IP, as was the first Paper Mario or (long time ago) the first Mario sports game was.

For people saying Miyamoto cannot invent new characters and stories, all he can do is Mario: you all forgot Zelda, Pikmin or the Wii-games.

For people saying Nintendo has no new IPs: Dillon's Rollign Western, Pullblox, Freakyforms (all with new gameplay-ideas AND new characters).

For people talking about generic shooters: try some games of the range of 'generic shooters' and talk again.



3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

my greatest games: 2017, 2018, 2019, 2020, 2021, 2022, 2023, 2024

10 years greatest game event!

bets: [peak year] [+], [1], [2], [3], [4]

I think some people also need to realize that just because he said this, doesn't mean he wont make a game with new characters. He's just trying to say that they ARE making new games.

edit: Although I don't see why you guys are so obsessed over him specifically making the games, there are multiple people at Nintendo making games.  He may supervise them, but I don't think Miyamoto would be completely against them making new characters for new IPs.



Wright said:


One of the first rules of every single business is that without risk, there's no gain.

 

You can't play it safe forever.

If it isn't broken, don't fix it.

Their strategy worked for the past several years, I doubt they think there is a need to fix anything.



He never said anything at all NEGATIVE towards new characters, nor did he imply that new IPs have no value. Some people will read anything into anything if it suits their personal beliefs/agenda.

What he WAS saying in that quote, is that he personally feels providing new gameplay experiences is more important than simply pumping out new games with brand new characters all the time. And that should come as a surprise to NO ONE, if you stop to consider that is pretty much backed up by anything the man has ever worked on or been involved with. He has always put gameplay first.