bananaking21 said:
it is broken. nintendo 64 relied on mario+zelda, ultimatly failed to compete. gamecube relied on mario+zelda and flopped hard. Wii relied on Wii sports+wii resorts mostly, biggiest success. WiiU is relying on mario currently, is failing hard. there is a pattern here.
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No, it's not broken. The pattern that you mention isn't there, however, there was, infact, a pattern;
One major reason the N64 flunked was due to it still using cartridges (which were expensive to develop for.) The other was the fact that the PS1 came out and steamrolled everything. The reason the GameCube ultimately failed was due to Nintendo trying to hard to make something new and going off track with their IP's such as Mario and Zelda. Also due to the fact that the XB came in and added more competition. Plus, the PS2 steamrolled everything, just like the PS1. In that generation there was a new competitor who entered the rink, and Sony who came off an extremely successful first console.
The Wii was a winning strategy as it did something new that pleased consumers (talking about HW here, not SW), used a disc method that wasn't totally out of touch, and Nintendo got back on track with their original IP's. Many IP's that members in this thread consider to be "old" and "bland" sold many, many copies on the Wii. (Also on the DS, and now 3DS.)