S.T.A.G.E. said:
All Zelda games have essentially similar core mechanics, the art style just changes with subtle gameplay tweaks to suit the artistic feel of the game. Theres nothing wrong with this but Nintendo needs new IP's for a newer generation. A new IP is a fresh concept whose intellectual rights are being legally protected. Play Uncharted and then Play TLOU. Its light night and day, especially with it having elements of another Sony IP in ICO where you're forced to care for a secondary character throughout the game. Zelda may change art styles, but at its core its still Zelda. The truest intent never changes, hence why people put faith in that title. A new IP is a great risk because it builds itself off of a dream realizing itself, not a foundation.
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Play Zelda: Wind Waker and then Zelda: Skyward Sword. The only similarities in those games are...the name Zelda (the character itself is completely different), Link...Beedle, and some items (which can be the same for fire weapons in Uncharted and TLOU). The Sky in SS and the Sea in WW are somewhat similiar, but I could go over a wall of text (full of rants) on why they are different (the same can be said about Uncharted and TLOU, both are linear gameplay (TLOU a little less than Uncharted)). Other than those things I can't think of anything on the top of my head.
You really don't know what you are talking about when comparing those games.