According to Wiki, the WiiU is using an AMD Radeon HD 7000 series card that uses Shader Model 4.0 and a DX10 equivalent.
http://www.eurogamer.net/articles/2012-08-30-how-powerful-is-the-wii-u-really
According to Wiki, the WiiU is using an AMD Radeon HD 7000 series card that uses Shader Model 4.0 and a DX10 equivalent.
http://www.eurogamer.net/articles/2012-08-30-how-powerful-is-the-wii-u-really
| mantlepiecek said: 2GB is good. However 1 GB for OS is simply too much. |
Especially as some parts of OS can be unloaded while the game is running. That means 1 GB for OS while you run the game. What for? It seems excessive.
Nothing specific about the GPU or CPU, so we don't really have anything to dissect.
lilbroex said:
The last line to use DX10 was the HD48XX. They used shader modal 4.0 and Direct 10.1. |
If I'm not wrong the Shader Model only exists in DirectX. So the OpenGL and others API uses other shaders language.
The Wii uses GX(2?).
That API (GX2) have a shader language equivalent to Shader Model 4.0 and DX10 but it not have/use Shader Model 4.0 or DX10.
I think they got confused between R700 (4000 series, DX10.1) and 7000 series.
Also Wikipedia is /not a source/.
Kotaku just confirmed its using IBM Power Based multi core CPU and a AMD Radeon based High Definition GPU
2 GB RAM = nice
Max 32GB storage = meh
I'm torn now cuz I want the white console and the bundle but I need the extra storage :/
| miz1q2w3e said: 2 GB RAM = nice Max 32GB storage = meh I'm torn now cuz I want the white console and the bundle but I need the extra storage :/ |
You can use SD cards and USB HDD's to increase the storage.
The rEVOLution is not being televised
This is all in my comparison thread already. :/
Realistically, based on the games I've seen and the Wii U OS system.... I don't care anymore what's inside the box. I'm buying it and it will be great.
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