flagstaad said:
You are trying to find causality without prove, I can say that all those franchises were worst and sold worst because of HD development not because of becoming MP and it can also be truth, becoming MP is not sufficient cause to make a game worse. You are not showing evidence, and you are not showing sufficient cause: "If x is a sufficient cause of y, then the presence of x necessarily implies the presence of y. However, another cause z may alternatively cause y. Thus the presence of y does not imply the presence of x." Is like saying that the massacre in X place was caused by videogames, because he was a videogame player. One is not a consequence of the other. One just happened in the same time frame as the other one, but that does not mean causality. You are telling me that those games are/sold worse, because they are MP. But you cannot prove it, one is not a consequence of the other. One just happened in the same time frame as the other one, but that does not mean causality. In other words, if every multiplatform game is worse that when the franchise was single plataform you can identify MP as a sufficient cause of becoming a worse game. |
I can tell you exactly how Multiplatform development effected/harmed each one of the games I listed...
- FFXIII: loss of cities and side content because they could not fit what they had on disc as well as the mandatory CG videos that have become FF staples. Extended Dev time due to a late multiplatform release(when we al KNEW the PS3 version was done because Japan got it already and there is no way localization takes as much time as a porting code/building engines). Westernized popular FF memes in vain attempt to appeal to a different audience.
- DMC4: Tried to appeal to a new "Western Audience" that they supposedly never had on PS2(more This Gen Drivel). Thats why they changed main to Nero. Long dev time, Gimped versions depending on which console you had.
- Tekken 6: ridiculous dev time, game was completely done for PS3, this is known because the Japanese arcade machines WERE PS3s. Yet they made us wait 1.5 yr extra so 360 version could catch up. All that extra time not spent on perfecting, adding modes.
- GTA4: loses quite a few things that had been in previous entries, less missions, etc.
And by default it is fair enough to say when a game as an established fanbase and they feel an entry is not up to standard, it usually sells equal to LESS. Do you deny this? Or do you think Dynasty Warriors is doing great as a series? I don't think anyone would say any of these 4 games were better than their predacessors.
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