Bodhesatva said:
I believe you missed my point: I said that I could imagine that in my post (I said that "this won't necessarily be the case," implying that games could, in fact, be both a sport and art simultaneously). My point was, instead, that video games could evolve in enumerable ways, and imagining that far into the future is effectively impossible, when we can't even agree on what's likely to happen in a few years. I'm trying to steer the discussion away from "what is art?" but you keep pulling it back towards that. Let's just agree that games can be intelligent and sophisticated, and move on. |
I did miss your point, sorry. I was being too hasty in my responses.
Let's try and steer the course a little bit, and take example from a great game that supports my point.
Portal.
This is a game that is enjoyed by many, and it enjoyed on many different levels (it is also intelligent and sophisticated). Portal tells a story through the narration of GLaDOS, and creates a back story through the use of graffiti.
But how many players, who played the game through hearing about it at work, actually picked up on more
than the main story? The audience are used to narration telling a story, as narration has been used for many years in films to describe the plot. Graffiti is very rarely used to tell a story (in fact, I can't think of a single example) and I don't think many players picked up on it the first time around. Actually, the only reason I got to learn about the graffiti telling a backstory was through the developer commentary.
I had completed the game twice before enabling the dev com, and each time with a different player. Both of
these players consider themselves gamers, and neither of them picked up on the backstory.
Perhaps, if games use graffiti more in games, more people will learn that it adds to the story. It would also
mean that games have started to develop their own language, which are used more than to just aid the
player, but also tell the story.
The growing industry, and the development of gamings own devices to tell stories will be what defines video
gaming as an art form. However, what I'd like to believe that would happen is that other games would also
just stick down the 'fun' route, a la Nintendo games. Just to keep the industry balanced and enjoyable for
everyone.







