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Interactivity is in the gameplay, not in the story.

Of course, in the future, we can imagine game where the story will be interactivie and where u will drive the story mainly by yourself. But even here, u will have part defined by the game creator.

We cna imagine a game with 100 different end/story, this is still limited, and this is still dependant of the game creator since a full interactivity is not possible

(maybe the good question is not about interactivity in video game but more about "player dependance" in video games : what is define by the player vs what is define by the game creator?).



Time to Work !