Dulfite said:
Mnementh said: I have some cognitive dissonance here. My second own computer had a 500MB harddrive. And I thought back then: no way I can fill that. Now a single game is sized 6 times as big and this is attributed with 'only'. I recently started again playing the original UFO (Enemy Unknown) and Heroes of Might and Magic 3. The first game is 19MB and the second already gigantic 0.9 GB big. Great games, both, playable still today. |
Yea but Nintendo compared to pretty much everyone else compresses and optimizes games better. There are games now that easily do 50-100gigs because of lazy developers.
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Yeah, I know. It only shows how old I am.
But maybe I should stick to my old games, because today it seems discussion is only about if a game can show three polygons more or has more pixels. As if that would in any way define the quality of a game. Yeah, sure, nice looking game looks nice. But real quality means I can go and play the game again ten years later and still have a blast, like it happens currently with UFO and Heroes of Might and Magic. Graphical top-games of that time are mostly forgotten.
3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)
my greatest games: 2017, 2018, 2019, 2020, 2021, 2022, 2023
10 years greatest game event!
bets: [peak year] [+], [1], [2], [3], [4]