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Forums - Gaming Discussion - Crash Bandicoot Trilogy will rocket past 20 million copies - Why aren't we talking about this?

Nice to see the PS legacy going multiplat and performing. I still need to complete Cortex strikes back and Warped.



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StuOhQ said:
Kinda crazy to see remakes of classic drawing this kind of water. I think it illustrates a certain dissatisfaction with current AAAs.

That's true, most multiplatform AAA games are either homogenised WRPGs else some FPS and TPS multiplayer games. All with bad business practices and pointless collectathons to inflate playtime.

Edit: I forgot Open World. Oh ah, how could I? That's the bread and butter of every AAA single player game these days :(



If it made that, it would really be impressive.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

monocle_layton said:
No offense, but the game is simply meant to refresh fans of the series. Crash is dead. It's been dead for a reason. The simple nature of it doesn't work in today's age.

That isn't to say I hate crash. I love it, but it's obvious what this remaster was made for. It's to let old fans enjoy themselves and let kids also get a decent game. 20 million is extremely unrealistic though. I think 2-4 million would be an optimistic guess.


With the amount of predictions you're making, you can be the next Pachter if you keep it up.

In Germany we have a saying: "Totgesagte leben länger!". This means roughly translated: "People said to be dead keep on living." You declared Crash dead, but look how alive he turns out to be.

Also you say 2-4 million is optimistic. As PS4 alone did that, it turns out you were pessimistic.



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