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Forums - Gaming Discussion - Crash Bandicoot Trilogy will rocket past 20 million copies - Why aren't we talking about this?

StuOhQ said:
I think it illustrates a certain dissatisfaction with current AAAs.

How did you come to that conclusion?



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StuOhQ said:
Kinda crazy to see remakes of classic drawing this kind of water. I think it illustrates a certain dissatisfaction with current AAAs.

It doesn't matter now good or bad AAA games currently are, people would still want to buy old classics. 

 

And ps4 players certainly are not dissatisfied. We have been spoiled the last few years. 



Barkley said:

Well we've just passed the one year mark and the PS4 version has likely passed 5m units including digital, and while the OP was obviously trolling the game could be on it's way to reaching 10m sales with all versions combined, a strong start in the UK for Switch/XBO versions. Almost everyone in this thread underestimated the bandicoot. Some very severely. Ordered worst to best... (sort of)

Mar1217 - "1M if it's lucky enough."

Nautilus - "It wont even do close to 10% of that number (2m). Multiplat or not."

gatito - "That Yokay whatever game will outsell this. (Yooka-Laylee) And I'm only talking about the Switch version."

Jpcc86 - "I cant see it selling more than 1.5m."

Metroid33slayer - "A crash bandicoot remaster collection will sell 2 million tops."

WagnerPaiva - "It will sell a couple of million and that is it."

Augen - "2.0 million might be possible."

Plerpy_ - "It will be 3 million max."

monocle_layton - "I think 2-4 million would be an optimistic guess."

Darwinianevolution - "I can see it reaching 3-3.5 million copies"

fedfed - "4 mil if on all platforms and discounted!"

Barkley - "over 2.5 million sales lifetime on PS4."

Alkibiades - "3M would already be above expectations (on PS4)"

think-man - "If it goes to all platforms it might clear 5 million at best."


There are some good gems in there lol.



John2290 said:
More proof that companies need to start doing this treatment to other ps1 and ps2 games. I'm looking at you Konami, give me Mgs 1-3 with this level of remastered polish and all will be forgiven. There are sooo many games that could net companies massive profit, imagine how much the GTA ps2 games would sell recreated in the GTA 5 engine or the OG tombraiders. Nostalgia is powerful and as SoC and Crash have shown,games from back then can be modernized and not only sell to old fans but sell to a whole new generation of gamers built from the hype of the nostalgia afflicted. What I'd do for the MGS trilogy with clean updated visuals and quality of life improvements spread throughout the three titles or a Vice city port that doesn't make me want to vomit from motion blurr.

Agreed.  I would kill a puppy for the remakes of Legacy of Kain: Soul Reaver, Giant: Citizen Kabuto and Jedi Outcast.



Nice to see the PS legacy going multiplat and performing. I still need to complete Cortex strikes back and Warped.



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StuOhQ said:
Kinda crazy to see remakes of classic drawing this kind of water. I think it illustrates a certain dissatisfaction with current AAAs.

That's true, most multiplatform AAA games are either homogenised WRPGs else some FPS and TPS multiplayer games. All with bad business practices and pointless collectathons to inflate playtime.

Edit: I forgot Open World. Oh ah, how could I? That's the bread and butter of every AAA single player game these days :(



If it made that, it would really be impressive.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

monocle_layton said:
No offense, but the game is simply meant to refresh fans of the series. Crash is dead. It's been dead for a reason. The simple nature of it doesn't work in today's age.

That isn't to say I hate crash. I love it, but it's obvious what this remaster was made for. It's to let old fans enjoy themselves and let kids also get a decent game. 20 million is extremely unrealistic though. I think 2-4 million would be an optimistic guess.


With the amount of predictions you're making, you can be the next Pachter if you keep it up.

In Germany we have a saying: "Totgesagte leben länger!". This means roughly translated: "People said to be dead keep on living." You declared Crash dead, but look how alive he turns out to be.

Also you say 2-4 million is optimistic. As PS4 alone did that, it turns out you were pessimistic.



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