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Forums - PC - DLSS 5 is brilliant.

 

DLSS 5

Epic 2 9.52%
 
Great 3 14.29%
 
Good 2 9.52%
 
Decent 2 9.52%
 
Poor 3 14.29%
 
Bad 8 38.10%
 
No opinion 1 4.76%
 
Total:21
Eric2048 said:
Zkuq said:

Hit and miss indeed. Neither is rare though, and when it's good, it's really good. I like what I'm seeing in this thread so far, feels like it's probably hitting the  intended vibes pretty well. Obviously I've seen some pretty jarring results as well, just not in this thread yet.

One aspect that's not discussed regarding DLSS 5 often, though, is how it makes things look like movies. Yes, it makes things look realistic, almost photorealistic even, but it also often gives them that vibe often found in modern movies. Personally that aspect of the look is something I don't like, because I associate modern movies with being too calculated products, and that probably includes the overall look as well. It's unnaturally good. Still, for many games, this is a great improvement over what they're without DLSS 5. As someone that's noticed this aspect, it's pretty funny how everyone keeps saying AI slop, when they're probably praising all the movies that look very much the same.

I think one of the problems is people over applying the effect in many videos and images. Using multi-pass DLSS 5 x2 or x3 which results in a very ugly effect along with using it in games it was never meant for.

If you mean the slider I've seen in a bunch of videos, that too has been a bit of hit and miss in my opinion. I think it can certainly look great, but it also definitely contributes to that movie-kind of look that I mentioned. I hope we get more official implementations soon, because it'll probably yield the best results in most cases (more or less).



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Looking at a proper developer implementation in the latest DF video, it's looking good. It needs to have a little bit less of a performance hit, though.



 

 

 

 

 

Holy foooook. 



Next big leap in graphics at no developer cost. "Ugh, I hate it". People will never be happy.



LegitHyperbole said:

Holy foooook. 

Do you not understand Cyberpunk as a setting? Making it cleaner and brighter is like making Mario look like those Unreal 4 realistic fan tech demos as a game. It takes the cyber and the punk out of cyberpunk. Cyberpunk is high tech, low life. It's dirty. Grimey. The environment is near death and cities are in disrepair. Resources are small and monetized. That is the genre. 

Last edited by Leynos - 5 hours ago

Bite my shiny metal cockpit!

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Leynos said:
LegitHyperbole said:

Holy foooook. 

Do you not understand Cyberpunk as a setting? Making it cleaner and brighter is like making Mario look like those Unreal 4 realistic fan tech demos as a game. It takes the cyber and the punk out of cyberpunk. Cyberpunk is high tech, low life. It's dirty. Grimey. The environment is near death and cities are in disrepair. Resources are small and monetized. That is the genre. 

Are we even looking at the same video? Judging by your description, it's hard to believe we are.